From f98baa3109cea46083d2361ab14a0207d1b1bd16 Mon Sep 17 00:00:00 2001 From: Sean Paul Date: Wed, 30 Jan 2019 11:32:12 -0500 Subject: [PATCH] drm/msm: dpu: Don't set frame_busy_mask for async updates The frame_busy mask is used in frame_done event handling, which is not invoked for async commits. So an async commit will leave the frame_busy mask populated after it completes and future commits will start with the busy mask incorrect. This showed up on disable after cursor move. I was hitting the "this should not happen" comment in the frame event worker since frame_busy was set, we queued the event, but there were no frames pending (since async also doesn't set that). Reviewed-by: Fritz Koenig Signed-off-by: Sean Paul Link: https://patchwork.freedesktop.org/patch/msgid/20190130163220.138637-1-sean@poorly.run Signed-off-by: Rob Clark --- drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c index 472cdb464458..c51bc0fdd9c3 100644 --- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c +++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder.c @@ -1550,8 +1550,14 @@ static void _dpu_encoder_kickoff_phys(struct dpu_encoder_virt *dpu_enc, if (!ctl) continue; - if (phys->split_role != ENC_ROLE_SLAVE) + /* + * This is cleared in frame_done worker, which isn't invoked + * for async commits. So don't set this for async, since it'll + * roll over to the next commit. + */ + if (!async && phys->split_role != ENC_ROLE_SLAVE) set_bit(i, dpu_enc->frame_busy_mask); + if (!phys->ops.needs_single_flush || !phys->ops.needs_single_flush(phys)) _dpu_encoder_trigger_flush(&dpu_enc->base, phys, 0x0, -- 2.30.2