From ec66723197103eebd7f7099df6d5ea23deff679b Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Thu, 26 Apr 2018 17:16:31 +0300 Subject: [PATCH] drm/rect: Fix drm_rect_rotation_inv() docs MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit An overeager sed has corrupted the drm_rect_rotation_inv() documentation. Fix it up. Looks like it wasn't entirely correct before the sed fail either. We were missing _rect_ from the function names, which also explains why the sed hit these by accident. Signed-off-by: Ville Syrjälä Link: https://patchwork.freedesktop.org/patch/msgid/20180426141631.15798-1-ville.syrjala@linux.intel.com Reviewed-by: Daniel Vetter --- drivers/gpu/drm/drm_rect.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c index 9817c1445ba9..a3783ecea297 100644 --- a/drivers/gpu/drm/drm_rect.c +++ b/drivers/gpu/drm/drm_rect.c @@ -373,8 +373,8 @@ EXPORT_SYMBOL(drm_rect_rotate); * them when doing a rotatation and its inverse. * That is, if you do :: * - * DRM_MODE_PROP_ROTATE(&r, width, height, rotation); - * DRM_MODE_ROTATE_inv(&r, width, height, rotation); + * drm_rect_rotate(&r, width, height, rotation); + * drm_rect_rotate_inv(&r, width, height, rotation); * * you will always get back the original rectangle. */ -- 2.30.2