From e1253be0ece1a95a02c7f5843194877471af8179 Mon Sep 17 00:00:00 2001 From: Trond Myklebust Date: Wed, 5 Mar 2014 08:44:23 -0500 Subject: [PATCH] NFSv4: nfs4_stateid_is_current should return 'true' for an invalid stateid When nfs4_set_rw_stateid() can fails by returning EIO to indicate that the stateid is completely invalid, then it makes no sense to have it trigger a retry of the READ or WRITE operation. Instead, we should just have it fall through and attempt a recovery. This fixes an infinite loop in which the client keeps replaying the same bad stateid back to the server. Reported-by: Andy Adamson Link: http://lkml.kernel.org/r/1393954269-3974-1-git-send-email-andros@netapp.com Cc: stable@vger.kernel.org # 3.10+ Signed-off-by: Trond Myklebust --- fs/nfs/nfs4proc.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/fs/nfs/nfs4proc.c b/fs/nfs/nfs4proc.c index 44e088dc357c..4ae8141452c9 100644 --- a/fs/nfs/nfs4proc.c +++ b/fs/nfs/nfs4proc.c @@ -4011,8 +4011,9 @@ static bool nfs4_stateid_is_current(nfs4_stateid *stateid, { nfs4_stateid current_stateid; - if (nfs4_set_rw_stateid(¤t_stateid, ctx, l_ctx, fmode)) - return false; + /* If the current stateid represents a lost lock, then exit */ + if (nfs4_set_rw_stateid(¤t_stateid, ctx, l_ctx, fmode) == -EIO) + return true; return nfs4_stateid_match(stateid, ¤t_stateid); } -- 2.30.2