From 81b024e70fed635a2cf5a4bf911db1649bb005f5 Mon Sep 17 00:00:00 2001 From: Sage Weil Date: Fri, 9 Oct 2009 10:29:18 -0700 Subject: [PATCH] ceph: reset osd session on fault, not peer_reset The peer_reset just takes longer (until we reconnect and discover the osd dropped the session... which it will). Signed-off-by: Sage Weil --- fs/ceph/osd_client.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/fs/ceph/osd_client.c b/fs/ceph/osd_client.c index 0aea8afaa072..4a8b4f08d4ae 100644 --- a/fs/ceph/osd_client.c +++ b/fs/ceph/osd_client.c @@ -294,10 +294,7 @@ __lookup_request_ge(struct ceph_osd_client *osdc, /* - * The messaging layer will reconnect to the osd as needed. If the - * session has dropped, the OSD will have dropped the session state, - * and we'll get notified by the messaging layer. If that happens, we - * need to resubmit all requests for that osd. + * If the osd connection drops, we need to resubmit all requests. */ static void osd_reset(struct ceph_connection *con) { @@ -1301,7 +1298,7 @@ const static struct ceph_connection_operations osd_con_ops = { .put = put_osd_con, .dispatch = dispatch, .alloc_msg = alloc_msg, - .peer_reset = osd_reset, + .fault = osd_reset, .alloc_middle = ceph_alloc_middle, .prepare_pages = prepare_pages, }; -- 2.30.2