From 5e56ba45053ab5d7a77b60924e7a15cbbb11dcad Mon Sep 17 00:00:00 2001 From: Rodrigo Vivi Date: Fri, 17 Oct 2014 08:05:08 -0700 Subject: [PATCH] drm/i915/chv: Use 16 and 32 for low and high drain latency precision. MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Current chv spec teels we can only use either 16 or 32 bits as precision. Although in the past VLV went from 16/32 to 32/64 and spec might not be updated, these precision values brings stability and fixes some issues Wayne was facing. Cc: Wayne Boyer Cc: Ville Syrjälä Signed-off-by: Rodrigo Vivi Tested-by: Wayne Boyer Reviewed-by: Ville Syrjälä [danvet: Sprinkle const as requested by Ville.] Signed-off-by: Daniel Vetter --- drivers/gpu/drm/i915/i915_reg.h | 13 ++++++----- drivers/gpu/drm/i915/intel_pm.c | 40 ++++++++++++++++++++------------- 2 files changed, 32 insertions(+), 21 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_reg.h index 46cfbc7466ef..1e6f7fb15672 100644 --- a/drivers/gpu/drm/i915/i915_reg.h +++ b/drivers/gpu/drm/i915/i915_reg.h @@ -4054,17 +4054,18 @@ enum punit_power_well { #define DSPFW_PLANEA_WM1_HI_MASK (1<<0) /* drain latency register values*/ +#define DRAIN_LATENCY_PRECISION_16 16 #define DRAIN_LATENCY_PRECISION_32 32 #define DRAIN_LATENCY_PRECISION_64 64 #define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 * (pipe)) -#define DDL_CURSOR_PRECISION_64 (1<<31) -#define DDL_CURSOR_PRECISION_32 (0<<31) +#define DDL_CURSOR_PRECISION_HIGH (1<<31) +#define DDL_CURSOR_PRECISION_LOW (0<<31) #define DDL_CURSOR_SHIFT 24 -#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite))) -#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite))) +#define DDL_SPRITE_PRECISION_HIGH(sprite) (1<<(15+8*(sprite))) +#define DDL_SPRITE_PRECISION_LOW(sprite) (0<<(15+8*(sprite))) #define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite)) -#define DDL_PLANE_PRECISION_64 (1<<7) -#define DDL_PLANE_PRECISION_32 (0<<7) +#define DDL_PLANE_PRECISION_HIGH (1<<7) +#define DDL_PLANE_PRECISION_LOW (0<<7) #define DDL_PLANE_SHIFT 0 #define DRAIN_LATENCY_MASK 0x7f diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index 23d331884944..7a69eba533c7 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -1345,6 +1345,7 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, int *prec_mult, int *drain_latency) { + struct drm_device *dev = crtc->dev; int entries; int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock; @@ -1355,8 +1356,12 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, return false; entries = DIV_ROUND_UP(clock, 1000) * pixel_size; - *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : - DRAIN_LATENCY_PRECISION_32; + if (IS_CHERRYVIEW(dev)) + *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_32 : + DRAIN_LATENCY_PRECISION_16; + else + *prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 : + DRAIN_LATENCY_PRECISION_32; *drain_latency = (64 * (*prec_mult) * 4) / entries; if (*drain_latency > DRAIN_LATENCY_MASK) @@ -1375,15 +1380,18 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc, static void vlv_update_drain_latency(struct drm_crtc *crtc) { - struct drm_i915_private *dev_priv = crtc->dev->dev_private; + struct drm_device *dev = crtc->dev; + struct drm_i915_private *dev_priv = dev->dev_private; struct intel_crtc *intel_crtc = to_intel_crtc(crtc); int pixel_size; int drain_latency; enum pipe pipe = intel_crtc->pipe; int plane_prec, prec_mult, plane_dl; + const int high_precision = IS_CHERRYVIEW(dev) ? + DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64; - plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_64 | - DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_64 | + plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH | + DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH | (DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT)); if (!intel_crtc_active(crtc)) { @@ -1394,9 +1402,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc) /* Primary plane Drain Latency */ pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */ if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? - DDL_PLANE_PRECISION_64 : - DDL_PLANE_PRECISION_32; + plane_prec = (prec_mult == high_precision) ? + DDL_PLANE_PRECISION_HIGH : + DDL_PLANE_PRECISION_LOW; plane_dl |= plane_prec | drain_latency; } @@ -1408,9 +1416,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc) /* Program cursor DL only if it is enabled */ if (intel_crtc->cursor_base && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? - DDL_CURSOR_PRECISION_64 : - DDL_CURSOR_PRECISION_32; + plane_prec = (prec_mult == high_precision) ? + DDL_CURSOR_PRECISION_HIGH : + DDL_CURSOR_PRECISION_LOW; plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT); } @@ -1578,15 +1586,17 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane, int plane_prec; int sprite_dl; int prec_mult; + const int high_precision = IS_CHERRYVIEW(dev) ? + DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64; - sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) | + sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) | (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite))); if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) { - plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ? - DDL_SPRITE_PRECISION_64(sprite) : - DDL_SPRITE_PRECISION_32(sprite); + plane_prec = (prec_mult == high_precision) ? + DDL_SPRITE_PRECISION_HIGH(sprite) : + DDL_SPRITE_PRECISION_LOW(sprite); sprite_dl |= plane_prec | (drain_latency << DDL_SPRITE_SHIFT(sprite)); } -- 2.30.2