From 4ec37de89d8c758ee8115e0e64b3f994910789ee Mon Sep 17 00:00:00 2001 From: Tony Luck Date: Thu, 27 May 2010 15:35:13 -0700 Subject: [PATCH] [IA64] Fix build breakage MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit In commit 0ac0c0d0f837c499afd02a802f9cf52d3027fa3b cpusets: randomize node rotor used in cpuset_mem_spread_node() Jack Steiner fixed a problem with too many small tasks being assigned to node 0. Copy his code to ia64 to avoid build error. arch/ia64/kernel/smpboot.c:641: error: ‘cpu_to_node_map’ undeclared (first use in this function) In commit 3bccd996276b108c138e8176793a26ecef54d573 numa: ia64: use generic percpu var numa_node_id() implementation Lee Schermerhorn added some set_numa_node() calls - but these only work on CONFIG_NUMA=y configurations. Surround the calls with #ifdef CONFIG_NUMA Signed-off-by: Tony Luck --- arch/ia64/kernel/smpboot.c | 4 ++++ arch/ia64/mm/numa.c | 17 +++++++++++++++++ 2 files changed, 21 insertions(+) diff --git a/arch/ia64/kernel/smpboot.c b/arch/ia64/kernel/smpboot.c index 518e876a410d..6a1380e90f87 100644 --- a/arch/ia64/kernel/smpboot.c +++ b/arch/ia64/kernel/smpboot.c @@ -390,11 +390,13 @@ smp_callin (void) fix_b0_for_bsp(); +#ifdef CONFIG_NUMA /* * numa_node_id() works after this. */ set_numa_node(cpu_to_node_map[cpuid]); set_numa_mem(local_memory_node(cpu_to_node_map[cpuid])); +#endif ipi_call_lock_irq(); spin_lock(&vector_lock); @@ -638,7 +640,9 @@ void __devinit smp_prepare_boot_cpu(void) { cpu_set(smp_processor_id(), cpu_online_map); cpu_set(smp_processor_id(), cpu_callin_map); +#ifdef CONFIG_NUMA set_numa_node(cpu_to_node_map[smp_processor_id()]); +#endif per_cpu(cpu_state, smp_processor_id()) = CPU_ONLINE; paravirt_post_smp_prepare_boot_cpu(); } diff --git a/arch/ia64/mm/numa.c b/arch/ia64/mm/numa.c index 3efea7d0a351..2437718bd6b1 100644 --- a/arch/ia64/mm/numa.c +++ b/arch/ia64/mm/numa.c @@ -17,6 +17,7 @@ #include #include #include +#include #include #include @@ -50,6 +51,22 @@ paddr_to_nid(unsigned long paddr) return (i < num_node_memblks) ? node_memblk[i].nid : (num_node_memblks ? -1 : 0); } +/* + * Return the bit number of a random bit set in the nodemask. + * (returns -1 if nodemask is empty) + */ +int __node_random(const nodemask_t *maskp) +{ + int w, bit = -1; + + w = nodes_weight(*maskp); + if (w) + bit = bitmap_ord_to_pos(maskp->bits, + get_random_int() % w, MAX_NUMNODES); + return bit; +} +EXPORT_SYMBOL(__node_random); + #if defined(CONFIG_SPARSEMEM) && defined(CONFIG_NUMA) /* * Because of holes evaluate on section limits. -- 2.30.2