drm/i915: Round tile chunks up for constructing partial VMAs
authorChris Wilson <chris@chris-wilson.co.uk>
Mon, 7 Nov 2016 10:54:43 +0000 (10:54 +0000)
committerChris Wilson <chris@chris-wilson.co.uk>
Mon, 7 Nov 2016 11:39:59 +0000 (11:39 +0000)
commit0ef723cbceb6dce8116e75d44c5b8679b2eba69a
tree443478dc33c582ac7da87ade3980f86d1cf7bf86
parentdfd2812e6d961c868ece32c733bc081ed5a9d3a7
drm/i915: Round tile chunks up for constructing partial VMAs

When we split a large object up into chunks for GTT faulting (because we
can't fit the whole object into the aperture) we have to align our cuts
with the fence registers. Each partial VMA must cover a complete set of
tile rows or the offset into each partial VMA is not aligned with the
whole image. Currently we enforce a minimum size on each partial VMA,
but this minimum size itself was not aligned to the tile row causing
distortion.

Reported-by: Andreas Reis <andreas.reis@gmail.com>
Reported-by: Chris Clayton <chris2553@googlemail.com>
Reported-by: Norbert Preining <preining@logic.at>
Tested-by: Norbert Preining <preining@logic.at>
Tested-by: Chris Clayton <chris2553@googlemail.com>
Fixes: 03af84fe7f48 ("drm/i915: Choose partial chunksize based on tile row size")
Fixes: a61007a83a46 ("drm/i915: Fix partial GGTT faulting") # enabling patch
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98402
Testcase: igt/gem_mmap_gtt/medium-copy-odd
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
Cc: Jani Nikula <jani.nikula@linux.intel.com>
Cc: <drm-intel-fixes@lists.freedesktop.org> # v4.9-rc1+
Link: http://patchwork.freedesktop.org/patch/msgid/20161107105443.27855-1-chris@chris-wilson.co.uk
Reviewed-by: Joonas Lahtinen <joonas.lahtinen@linux.intel.com>
drivers/gpu/drm/i915/i915_gem.c