#include <command.h>
#include <asm/byteorder.h>
#include <malloc.h>
+#include <splash.h>
#include <video.h>
static int bmp_info (ulong addr);
ulong addr;
int x = 0, y = 0;
+ splash_get_pos(&x, &y);
+
switch (argc) {
case 1: /* use load_addr as default address */
addr = load_addr;
return (void *)lcd_base;
addr = simple_strtoul (s, NULL, 16);
-#ifdef CONFIG_SPLASH_SCREEN_ALIGN
- s = getenv("splashpos");
- if (s != NULL) {
- if (s[0] == 'm')
- x = BMP_ALIGN_CENTER;
- else
- x = simple_strtol(s, NULL, 0);
-
- s = strchr(s + 1, ',');
- if (s != NULL) {
- if (s[1] == 'm')
- y = BMP_ALIGN_CENTER;
- else
- y = simple_strtol (s + 1, NULL, 0);
- }
- }
-#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
+
+ splash_get_pos(&x, &y);
if (bmp_display(addr, x, y) == 0)
return (void *)lcd_base;
*
*/
+#include <common.h>
#include <splash.h>
int __splash_screen_prepare(void)
int splash_screen_prepare(void)
__attribute__ ((weak, alias("__splash_screen_prepare")));
+
+
+#ifdef CONFIG_SPLASH_SCREEN_ALIGN
+void splash_get_pos(int *x, int *y)
+{
+ char *s = getenv("splashpos");
+
+ if (!s)
+ return;
+
+ if (s[0] == 'm')
+ *x = BMP_ALIGN_CENTER;
+ else
+ *x = simple_strtol(s, NULL, 0);
+
+ s = strchr(s + 1, ',');
+ if (s != NULL) {
+ if (s[1] == 'm')
+ *y = BMP_ALIGN_CENTER;
+ else
+ *y = simple_strtol(s + 1, NULL, 0);
+ }
+}
+#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
#if defined(CONFIG_CMD_BMP) || defined(CONFIG_SPLASH_SCREEN)
#include <watchdog.h>
#include <bmp_layout.h>
-
-#ifdef CONFIG_SPLASH_SCREEN_ALIGN
-#define BMP_ALIGN_CENTER 0x7FFF
-#endif
-
+#include <splash.h>
#endif
/*
__maybe_unused ulong addr;
__maybe_unused char *s;
-#ifdef CONFIG_SPLASH_SCREEN_ALIGN
- s = getenv("splashpos");
- if (s != NULL) {
- if (s[0] == 'm')
- video_logo_xpos = BMP_ALIGN_CENTER;
- else
- video_logo_xpos = simple_strtol(s, NULL, 0);
-
- s = strchr(s + 1, ',');
- if (s != NULL) {
- if (s[1] == 'm')
- video_logo_ypos = BMP_ALIGN_CENTER;
- else
- video_logo_ypos = simple_strtol(s + 1, NULL, 0);
- }
- }
-#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
+ splash_get_pos(&video_logo_xpos, &video_logo_ypos);
#ifdef CONFIG_SPLASH_SCREEN
s = getenv("splashimage");
int splash_screen_prepare(void);
+#ifdef CONFIG_SPLASH_SCREEN_ALIGN
+void splash_get_pos(int *x, int *y);
+#else
+static inline void splash_get_pos(int *x, int *y) { }
+#endif
+
+#define BMP_ALIGN_CENTER 0x7FFF
#endif