The lock sequence of dcon_blank_fb(fb_info->lock ---> console_lock) is against
with the one of console_callback(console_lock ---> fb_info->lock), it'll
lead to a potential dead lock, so reorder the lock sequence of dcon_blank_fb
to avoid the potential dead lock.
Signed-off-by: Gu Zheng <guz.fnst@cn.fujitsu.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
{
int err;
+ console_lock();
if (!lock_fb_info(dcon->fbinfo)) {
+ console_unlock();
dev_err(&dcon->client->dev, "unable to lock framebuffer\n");
return false;
}
- console_lock();
+
dcon->ignore_fb_events = true;
err = fb_blank(dcon->fbinfo,
blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
dcon->ignore_fb_events = false;
- console_unlock();
unlock_fb_info(dcon->fbinfo);
+ console_unlock();
if (err) {
dev_err(&dcon->client->dev, "couldn't %sblank framebuffer\n",