If __reqbufs was called then existing buffers are freed. However, if that
happens without ever having started STREAMON, but if buffers have been queued,
then the buf_finish op is never called.
Add a call to __vb2_queue_cancel in __reqbufs so that these buffers are
cleaned up there as well.
Signed-off-by: Hans Verkuil <hans.verkuil@cisco.com>
Acked-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>
#define V4L2_BUFFER_OUT_FLAGS (V4L2_BUF_FLAG_PFRAME | V4L2_BUF_FLAG_BFRAME | \
V4L2_BUF_FLAG_KEYFRAME | V4L2_BUF_FLAG_TIMECODE)
+static void __vb2_queue_cancel(struct vb2_queue *q);
+
/**
* __vb2_buf_mem_alloc() - allocate video memory for the given buffer
*/
return -EBUSY;
}
+ /*
+ * Call queue_cancel to clean up any buffers in the PREPARED or
+ * QUEUED state which is possible if buffers were prepared or
+ * queued without ever calling STREAMON.
+ */
+ __vb2_queue_cancel(q);
ret = __vb2_queue_free(q, q->num_buffers);
if (ret)
return ret;