* bitmap_weight(src, nbits) Hamming Weight: number set bits
* bitmap_shift_right(dst, src, n, nbits) *dst = *src >> n
* bitmap_shift_left(dst, src, n, nbits) *dst = *src << n
+ * bitmap_remap(dst, src, old, new, nbits) *dst = map(old, new)(src)
+ * bitmap_bitremap(oldbit, old, new, nbits) newbit = map(old, new)(oldbit)
* bitmap_scnprintf(buf, len, src, nbits) Print bitmap src to buf
* bitmap_parse(ubuf, ulen, dst, nbits) Parse bitmap dst from user buf
* bitmap_scnlistprintf(buf, len, src, nbits) Print bitmap src as list to buf
const unsigned long *src, int nbits);
extern int bitmap_parselist(const char *buf, unsigned long *maskp,
int nmaskbits);
+extern void bitmap_remap(unsigned long *dst, const unsigned long *src,
+ const unsigned long *old, const unsigned long *new, int bits);
+extern int bitmap_bitremap(int oldbit,
+ const unsigned long *old, const unsigned long *new, int bits);
extern int bitmap_find_free_region(unsigned long *bitmap, int bits, int order);
extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
* see bitmap_scnprintf() and bitmap_parse() in lib/bitmap.c.
* For details of cpulist_scnprintf() and cpulist_parse(), see
* bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
+ * For details of cpu_remap(), see bitmap_bitremap in lib/bitmap.c
+ * For details of cpus_remap(), see bitmap_remap in lib/bitmap.c.
*
* The available cpumask operations are:
*
* int cpumask_parse(ubuf, ulen, mask) Parse ascii string as cpumask
* int cpulist_scnprintf(buf, len, mask) Format cpumask as list for printing
* int cpulist_parse(buf, map) Parse ascii string as cpulist
+ * int cpu_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
+ * int cpus_remap(dst, src, old, new) *dst = map(old, new)(src)
*
* for_each_cpu_mask(cpu, mask) for-loop cpu over mask
*
return bitmap_parselist(buf, dstp->bits, nbits);
}
+#define cpu_remap(oldbit, old, new) \
+ __cpu_remap((oldbit), &(old), &(new), NR_CPUS)
+static inline int __cpu_remap(int oldbit,
+ const cpumask_t *oldp, const cpumask_t *newp, int nbits)
+{
+ return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
+}
+
+#define cpus_remap(dst, src, old, new) \
+ __cpus_remap(&(dst), &(src), &(old), &(new), NR_CPUS)
+static inline void __cpus_remap(cpumask_t *dstp, const cpumask_t *srcp,
+ const cpumask_t *oldp, const cpumask_t *newp, int nbits)
+{
+ bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
+}
+
#if NR_CPUS > 1
#define for_each_cpu_mask(cpu, mask) \
for ((cpu) = first_cpu(mask); \
* see bitmap_scnprintf() and bitmap_parse() in lib/bitmap.c.
* For details of nodelist_scnprintf() and nodelist_parse(), see
* bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
+ * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
+ * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
*
* The available nodemask operations are:
*
* int nodemask_parse(ubuf, ulen, mask) Parse ascii string as nodemask
* int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
* int nodelist_parse(buf, map) Parse ascii string as nodelist
+ * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
+ * int nodes_remap(dst, src, old, new) *dst = map(old, new)(dst)
*
* for_each_node_mask(node, mask) for-loop node over mask
*
return bitmap_parselist(buf, dstp->bits, nbits);
}
+#define node_remap(oldbit, old, new) \
+ __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
+static inline int __node_remap(int oldbit,
+ const nodemask_t *oldp, const nodemask_t *newp, int nbits)
+{
+ return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
+}
+
+#define nodes_remap(dst, src, old, new) \
+ __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
+static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
+ const nodemask_t *oldp, const nodemask_t *newp, int nbits)
+{
+ bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
+}
+
#if MAX_NUMNODES > 1
#define for_each_node_mask(node, mask) \
for ((node) = first_node(mask); \
}
EXPORT_SYMBOL(bitmap_parselist);
+/*
+ * bitmap_pos_to_ord(buf, pos, bits)
+ * @buf: pointer to a bitmap
+ * @pos: a bit position in @buf (0 <= @pos < @bits)
+ * @bits: number of valid bit positions in @buf
+ *
+ * Map the bit at position @pos in @buf (of length @bits) to the
+ * ordinal of which set bit it is. If it is not set or if @pos
+ * is not a valid bit position, map to zero (0).
+ *
+ * If for example, just bits 4 through 7 are set in @buf, then @pos
+ * values 4 through 7 will get mapped to 0 through 3, respectively,
+ * and other @pos values will get mapped to 0. When @pos value 7
+ * gets mapped to (returns) @ord value 3 in this example, that means
+ * that bit 7 is the 3rd (starting with 0th) set bit in @buf.
+ *
+ * The bit positions 0 through @bits are valid positions in @buf.
+ */
+static int bitmap_pos_to_ord(const unsigned long *buf, int pos, int bits)
+{
+ int ord = 0;
+
+ if (pos >= 0 && pos < bits) {
+ int i;
+
+ for (i = find_first_bit(buf, bits);
+ i < pos;
+ i = find_next_bit(buf, bits, i + 1))
+ ord++;
+ if (i > pos)
+ ord = 0;
+ }
+ return ord;
+}
+
+/**
+ * bitmap_ord_to_pos(buf, ord, bits)
+ * @buf: pointer to bitmap
+ * @ord: ordinal bit position (n-th set bit, n >= 0)
+ * @bits: number of valid bit positions in @buf
+ *
+ * Map the ordinal offset of bit @ord in @buf to its position in @buf.
+ * If @ord is not the ordinal offset of a set bit in @buf, map to zero (0).
+ *
+ * If for example, just bits 4 through 7 are set in @buf, then @ord
+ * values 0 through 3 will get mapped to 4 through 7, respectively,
+ * and all other @ord valuds will get mapped to 0. When @ord value 3
+ * gets mapped to (returns) @pos value 7 in this example, that means
+ * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
+ *
+ * The bit positions 0 through @bits are valid positions in @buf.
+ */
+static int bitmap_ord_to_pos(const unsigned long *buf, int ord, int bits)
+{
+ int pos = 0;
+
+ if (ord >= 0 && ord < bits) {
+ int i;
+
+ for (i = find_first_bit(buf, bits);
+ i < bits && ord > 0;
+ i = find_next_bit(buf, bits, i + 1))
+ ord--;
+ if (i < bits && ord == 0)
+ pos = i;
+ }
+
+ return pos;
+}
+
+/**
+ * bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
+ * @src: subset to be remapped
+ * @dst: remapped result
+ * @old: defines domain of map
+ * @new: defines range of map
+ * @bits: number of bits in each of these bitmaps
+ *
+ * Let @old and @new define a mapping of bit positions, such that
+ * whatever position is held by the n-th set bit in @old is mapped
+ * to the n-th set bit in @new. In the more general case, allowing
+ * for the possibility that the weight 'w' of @new is less than the
+ * weight of @old, map the position of the n-th set bit in @old to
+ * the position of the m-th set bit in @new, where m == n % w.
+ *
+ * If either of the @old and @new bitmaps are empty, or if@src and @dst
+ * point to the same location, then this routine does nothing.
+ *
+ * The positions of unset bits in @old are mapped to the position of
+ * the first set bit in @new.
+ *
+ * Apply the above specified mapping to @src, placing the result in
+ * @dst, clearing any bits previously set in @dst.
+ *
+ * The resulting value of @dst will have either the same weight as
+ * @src, or less weight in the general case that the mapping wasn't
+ * injective due to the weight of @new being less than that of @old.
+ * The resulting value of @dst will never have greater weight than
+ * that of @src, except perhaps in the case that one of the above
+ * conditions was not met and this routine just returned.
+ *
+ * For example, lets say that @old has bits 4 through 7 set, and
+ * @new has bits 12 through 15 set. This defines the mapping of bit
+ * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
+ * bit positions to 12 (the first set bit in @new. So if say @src
+ * comes into this routine with bits 1, 5 and 7 set, then @dst should
+ * leave with bits 12, 13 and 15 set.
+ */
+void bitmap_remap(unsigned long *dst, const unsigned long *src,
+ const unsigned long *old, const unsigned long *new,
+ int bits)
+{
+ int s;
+
+ if (bitmap_weight(old, bits) == 0)
+ return;
+ if (bitmap_weight(new, bits) == 0)
+ return;
+ if (dst == src) /* following doesn't handle inplace remaps */
+ return;
+
+ bitmap_zero(dst, bits);
+ for (s = find_first_bit(src, bits);
+ s < bits;
+ s = find_next_bit(src, bits, s + 1)) {
+ int x = bitmap_pos_to_ord(old, s, bits);
+ int y = bitmap_ord_to_pos(new, x, bits);
+ set_bit(y, dst);
+ }
+}
+EXPORT_SYMBOL(bitmap_remap);
+
+/**
+ * bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit
+ * @oldbit - bit position to be mapped
+ * @old: defines domain of map
+ * @new: defines range of map
+ * @bits: number of bits in each of these bitmaps
+ *
+ * Let @old and @new define a mapping of bit positions, such that
+ * whatever position is held by the n-th set bit in @old is mapped
+ * to the n-th set bit in @new. In the more general case, allowing
+ * for the possibility that the weight 'w' of @new is less than the
+ * weight of @old, map the position of the n-th set bit in @old to
+ * the position of the m-th set bit in @new, where m == n % w.
+ *
+ * The positions of unset bits in @old are mapped to the position of
+ * the first set bit in @new.
+ *
+ * Apply the above specified mapping to bit position @oldbit, returning
+ * the new bit position.
+ *
+ * For example, lets say that @old has bits 4 through 7 set, and
+ * @new has bits 12 through 15 set. This defines the mapping of bit
+ * position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other
+ * bit positions to 12 (the first set bit in @new. So if say @oldbit
+ * is 5, then this routine returns 13.
+ */
+int bitmap_bitremap(int oldbit, const unsigned long *old,
+ const unsigned long *new, int bits)
+{
+ int x = bitmap_pos_to_ord(old, oldbit, bits);
+ return bitmap_ord_to_pos(new, x, bits);
+}
+EXPORT_SYMBOL(bitmap_bitremap);
+
/**
* bitmap_find_free_region - find a contiguous aligned mem region
* @bitmap: an array of unsigned longs corresponding to the bitmap