#define FFB_PPC_CS_VAR 0x000002
#define FFB_PPC_CS_CONST 0x000003
-#define FFB_ROP_NEW 0x83
-#define FFB_ROP_OLD 0x85
-#define FFB_ROP_NEW_XOR_OLD 0x86
-
-#define FFB_UCSR_FIFO_MASK 0x00000fff
-#define FFB_UCSR_FB_BUSY 0x01000000
-#define FFB_UCSR_RP_BUSY 0x02000000
-#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
-#define FFB_UCSR_READ_ERR 0x40000000
-#define FFB_UCSR_FIFO_OVFL 0x80000000
-#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
+#define FFB_ROP_NEW 0x83
+#define FFB_ROP_OLD 0x85
+#define FFB_ROP_NEW_XOR_OLD 0x86
+
+#define FFB_UCSR_FIFO_MASK 0x00000fff
+#define FFB_UCSR_FB_BUSY 0x01000000
+#define FFB_UCSR_RP_BUSY 0x02000000
+#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
+#define FFB_UCSR_READ_ERR 0x40000000
+#define FFB_UCSR_FIFO_OVFL 0x80000000
+#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
struct ffb_fbc {
/* Next vertex registers */
u32 ryf;
u32 rxf;
u32 xxx3[2];
-
+
u32 dmyf;
u32 dmxf;
u32 xxx4[2];
u32 bh;
u32 bw;
u32 xxx6[2];
-
+
u32 xxx7[32];
-
+
/* Setup unit vertex state register */
u32 suvtx;
u32 xxx8[63];
-
+
/* Control registers */
u32 ppc;
u32 wid;
u32 dcsb;
u32 dczf;
u32 dczb;
-
+
u32 xxx9;
u32 blendc;
u32 blendc1;
u32 fbcfg1;
u32 fbcfg2;
u32 fbcfg3;
-
+
u32 ppcfg;
u32 pick;
u32 fillmode;
u32 clip2max;
u32 clip3min;
u32 clip3max;
-
+
/* New 3dRAM III support regs */
u32 rawblend2;
u32 rawpreblend;
u32 rawcmp;
u32 rawwac;
u32 fbramid;
-
+
u32 drawop;
u32 xxx10[2];
u32 fontlpat;
u32 stencil;
u32 stencilctl;
- u32 xxx13[4];
+ u32 xxx13[4];
u32 dcss1;
u32 dcss2;
u32 dcss3;
u32 dcd3;
u32 dcd4;
u32 xxx15;
-
+
u32 pattern[32];
-
+
u32 xxx16[256];
-
+
u32 devid;
u32 xxx17[63];
-
+
u32 ucsr;
u32 xxx18[31];
-
+
u32 mer;
};
u32 value2;
};
-#define FFB_DAC_UCTRL 0x1001 /* User Control */
-#define FFB_DAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */
-#define FFB_DAC_UCTRL_MANREV_SHIFT 8
-#define FFB_DAC_TGEN 0x6000 /* Timing Generator */
-#define FFB_DAC_TGEN_VIDE 0x00000001 /* Video Enable */
-#define FFB_DAC_DID 0x8000 /* Device Identification */
-#define FFB_DAC_DID_PNUM 0x0ffff000 /* Device Part Number */
-#define FFB_DAC_DID_PNUM_SHIFT 12
-#define FFB_DAC_DID_REV 0xf0000000 /* Device Revision */
-#define FFB_DAC_DID_REV_SHIFT 28
+#define FFB_DAC_UCTRL 0x1001 /* User Control */
+#define FFB_DAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */
+#define FFB_DAC_UCTRL_MANREV_SHIFT 8
+#define FFB_DAC_TGEN 0x6000 /* Timing Generator */
+#define FFB_DAC_TGEN_VIDE 0x00000001 /* Video Enable */
+#define FFB_DAC_DID 0x8000 /* Device Identification */
+#define FFB_DAC_DID_PNUM 0x0ffff000 /* Device Part Number */
+#define FFB_DAC_DID_PNUM_SHIFT 12
+#define FFB_DAC_DID_REV 0xf0000000 /* Device Revision */
+#define FFB_DAC_DID_REV_SHIFT 28
#define FFB_DAC_CUR_CTRL 0x100
-#define FFB_DAC_CUR_CTRL_P0 0x00000001
-#define FFB_DAC_CUR_CTRL_P1 0x00000002
+#define FFB_DAC_CUR_CTRL_P0 0x00000001
+#define FFB_DAC_CUR_CTRL_P1 0x00000002
struct ffb_par {
spinlock_t lock;
if (cache - n < 0) {
fbc = par->fbc;
- do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
+ do {
+ cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK);
+ cache -= 8;
} while (cache - n < 0);
}
par->fifo_cache = cache - n;
upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
}
udelay(10);
- } while(--limit > 0);
+ } while (--limit > 0);
}
static int ffb_sync(struct fb_info *p)
{
- struct ffb_par *par = (struct ffb_par *) p->par;
+ struct ffb_par *par = (struct ffb_par *)p->par;
FFBWait(par);
return 0;
FFBWait(par);
par->fifo_cache = 0;
FFBFifo(par, 7);
- upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
- FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
+ upa_writel(FFB_PPC_VCE_DISABLE | FFB_PPC_TBE_OPAQUE |
+ FFB_PPC_APE_DISABLE | FFB_PPC_CS_CONST,
&fbc->ppc);
upa_writel(0x2000707f, &fbc->fbc);
upa_writel(par->rop_cache, &fbc->rop);
static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
/* We just use this to catch switches out of
* graphics mode.
}
/**
- * ffb_fillrect - REQUIRED function. Can use generic routines if
- * non acclerated hardware and packed pixel based.
- * Draws a rectangle on the screen.
+ * ffb_fillrect - Draws a rectangle on the screen.
*
- * @info: frame buffer structure that represents a single frame buffer
- * @rect: structure defining the rectagle and operation.
+ * @info: frame buffer structure that represents a single frame buffer
+ * @rect: structure defining the rectagle and operation.
*/
static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
struct ffb_fbc __iomem *fbc = par->fbc;
unsigned long flags;
u32 fg;
par->fg_cache = fg;
}
- ffb_rop(par, (rect->rop == ROP_COPY ?
- FFB_ROP_NEW :
- FFB_ROP_NEW_XOR_OLD));
+ ffb_rop(par, rect->rop == ROP_COPY ?
+ FFB_ROP_NEW :
+ FFB_ROP_NEW_XOR_OLD);
FFBFifo(par, 5);
upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
}
/**
- * ffb_copyarea - REQUIRED function. Can use generic routines if
- * non acclerated hardware and packed pixel based.
- * Copies on area of the screen to another area.
+ * ffb_copyarea - Copies on area of the screen to another area.
*
- * @info: frame buffer structure that represents a single frame buffer
- * @area: structure defining the source and destination.
+ * @info: frame buffer structure that represents a single frame buffer
+ * @area: structure defining the source and destination.
*/
-static void
-ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
+static void ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
struct ffb_fbc __iomem *fbc = par->fbc;
unsigned long flags;
}
/**
- * ffb_imageblit - REQUIRED function. Can use generic routines if
- * non acclerated hardware and packed pixel based.
- * Copies a image from system memory to the screen.
+ * ffb_imageblit - Copies a image from system memory to the screen.
*
- * @info: frame buffer structure that represents a single frame buffer
- * @image: structure defining the image.
+ * @info: frame buffer structure that represents a single frame buffer
+ * @image: structure defining the image.
*/
static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
struct ffb_fbc __iomem *fbc = par->fbc;
const u8 *data = image->data;
unsigned long flags;
}
/**
- * ffb_setcolreg - Optional function. Sets a color register.
- * @regno: boolean, 0 copy local, 1 get_user() function
- * @red: frame buffer colormap structure
- * @green: The green value which can be up to 16 bits wide
- * @blue: The blue value which can be up to 16 bits wide.
- * @transp: If supported the alpha value which can be up to 16 bits wide.
- * @info: frame buffer info structure
+ * ffb_setcolreg - Sets a color register.
+ *
+ * @regno: boolean, 0 copy local, 1 get_user() function
+ * @red: frame buffer colormap structure
+ * @green: The green value which can be up to 16 bits wide
+ * @blue: The blue value which can be up to 16 bits wide.
+ * @transp: If supported the alpha value which can be up to 16 bits wide.
+ * @info: frame buffer info structure
*/
static int ffb_setcolreg(unsigned regno,
unsigned red, unsigned green, unsigned blue,
}
/**
- * ffb_blank - Optional function. Blanks the display.
- * @blank_mode: the blank mode we want.
- * @info: frame buffer structure that represents a single frame buffer
+ * ffb_blank - Optional function. Blanks the display.
+ * @blank_mode: the blank mode we want.
+ * @info: frame buffer structure that represents a single frame buffer
*/
-static int
-ffb_blank(int blank, struct fb_info *info)
+static int ffb_blank(int blank, struct fb_info *info)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
struct ffb_dac __iomem *dac = par->dac;
unsigned long flags;
u32 val;
static int ffb_ioctl(struct fb_info *info, unsigned int cmd, unsigned long arg)
{
- struct ffb_par *par = (struct ffb_par *) info->par;
+ struct ffb_par *par = (struct ffb_par *)info->par;
return sbusfb_ioctl_helper(cmd, arg, info,
FBTYPE_CREATOR, 24, par->fbsize);
* Initialisation
*/
-static void
-ffb_init_fix(struct fb_info *info)
+static void ffb_init_fix(struct fb_info *info)
{
struct ffb_par *par = (struct ffb_par *)info->par;
const char *ffb_type_name;
info->fix.accel = FB_ACCEL_SUN_CREATOR;
}
-static int __devinit ffb_probe(struct of_device *op, const struct of_device_id *match)
+static int __devinit ffb_probe(struct of_device *op,
+ const struct of_device_id *match)
{
struct device_node *dp = op->node;
struct ffb_fbc __iomem *fbc;