When the block 0 store to the memory of client and timeout at this
moment. Because of no ACK packet, the server will send block 0 again,
if this client reconnect to the server at this time,
TftpBlockWrapOffset will become larger than it should be.
Signed-off-by: Rockly <rocklygnome@gmail.com>
Patch: 264417
* number of 0 this means that there was a wrap
* around of the (16 bit) counter.
*/
- if (TftpBlock == 0) {
+ if (TftpBlock == 0 && TftpLastBlock != 0) {
TftpBlockWrap++;
TftpBlockWrapOffset += TftpBlkSize * TFTP_SEQUENCE_SIZE;
TftpTimeoutCount = 0; /* we've done well, reset thhe timeout */