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drm/i915: correct IVB default sprite format
author
Jesse Barnes
<jbarnes@virtuousgeek.org>
Tue, 26 Jun 2012 20:10:12 +0000
(13:10 -0700)
committer
Daniel Vetter
<daniel.vetter@ffwll.ch>
Wed, 27 Jun 2012 15:03:23 +0000
(17:03 +0200)
We shouldn't hit this path anyway, but make it use the IVB sprite format
definition to avoid confusion.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/intel_sprite.c
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diff --git
a/drivers/gpu/drm/i915/intel_sprite.c
b/drivers/gpu/drm/i915/intel_sprite.c
index 64174c507dd9b65d90c3e61d58a9b246378b2f49..b04109789f2e3b48c81b0506f11b64020a1b3a36 100644
(file)
--- a/
drivers/gpu/drm/i915/intel_sprite.c
+++ b/
drivers/gpu/drm/i915/intel_sprite.c
@@
-85,7
+85,7
@@
ivb_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb,
break;
default:
DRM_DEBUG_DRIVER("bad pixel format, assuming RGBX888\n");
- sprctl |=
DVS
_FORMAT_RGBX888;
+ sprctl |=
SPRITE
_FORMAT_RGBX888;
pixel_size = 4;
break;
}