int i;
struct drm_fb_helper_surface_size sizes;
int gamma_size = 0;
+ int best_depth = 0;
memset(&sizes, 0, sizeof(struct drm_fb_helper_surface_size));
sizes.surface_depth = 24;
sizes.fb_width = (u32)-1;
sizes.fb_height = (u32)-1;
- /* if driver picks 8 or 16 by default use that for both depth/bpp */
+ /*
+ * If driver picks 8 or 16 by default use that for both depth/bpp
+ * to begin with
+ */
if (preferred_bpp != sizes.surface_bpp)
sizes.surface_depth = sizes.surface_bpp = preferred_bpp;
}
}
+ /*
+ * If we run into a situation where, for example, the primary plane
+ * supports RGBA5551 (16 bpp, depth 15) but not RGB565 (16 bpp, depth
+ * 16) we need to scale down the depth of the sizes we request.
+ */
+ for (i = 0; i < fb_helper->crtc_count; i++) {
+ struct drm_mode_set *mode_set = &fb_helper->crtc_info[i].mode_set;
+ struct drm_crtc *crtc = mode_set->crtc;
+ struct drm_plane *plane = crtc->primary;
+ int j;
+
+ DRM_DEBUG("test CRTC %d primary plane\n", i);
+
+ for (j = 0; j < plane->format_count; j++) {
+ const struct drm_format_info *fmt;
+
+ fmt = drm_format_info(plane->format_types[j]);
+
+ /*
+ * Do not consider YUV or other complicated formats
+ * for framebuffers. This means only legacy formats
+ * are supported (fmt->depth is a legacy field) but
+ * the framebuffer emulation can only deal with such
+ * formats, specifically RGB/BGA formats.
+ */
+ if (fmt->depth == 0)
+ continue;
+
+ /* We found a perfect fit, great */
+ if (fmt->depth == sizes.surface_depth) {
+ best_depth = fmt->depth;
+ break;
+ }
+
+ /* Skip depths above what we're looking for */
+ if (fmt->depth > sizes.surface_depth)
+ continue;
+
+ /* Best depth found so far */
+ if (fmt->depth > best_depth)
+ best_depth = fmt->depth;
+ }
+ }
+ if (sizes.surface_depth != best_depth) {
+ DRM_INFO("requested bpp %d, scaled depth down to %d",
+ sizes.surface_bpp, best_depth);
+ sizes.surface_depth = best_depth;
+ }
+
crtc_count = 0;
for (i = 0; i < fb_helper->crtc_count; i++) {
struct drm_display_mode *desired_mode;