for (int i = 0; i < core_stats->index && i < core_stats->entries; i++) {
dm_logger_write(logger, LOG_PROFILING,
- "%u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u\n",
+ "%u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u %u",
time[i].render_time_in_us,
time[i].avg_render_time_in_us_last_ten,
time[i].min_window,
memset(core_stats->time, 0,
sizeof(struct stats_time_cache) * core_stats->entries);
- core_stats->index = 0;
+ core_stats->index = 1;
}
void mod_stats_update_flip(struct mod_stats *mod_stats,
time[index].flip_timestamp_in_ns = timestamp_in_ns;
time[index].render_time_in_us =
- timestamp_in_ns - time[index - 1].flip_timestamp_in_ns;
+ (timestamp_in_ns - time[index - 1].flip_timestamp_in_ns) / 1000;
if (index >= 10) {
for (unsigned int i = 0; i < 10; i++)
if (time[index].num_vsync_between_flips > 0)
time[index].vsync_to_flip_time_in_us =
- timestamp_in_ns - time[index].vupdate_timestamp_in_ns;
+ (timestamp_in_ns -
+ time[index].vupdate_timestamp_in_ns) / 1000;
else
time[index].vsync_to_flip_time_in_us =
- timestamp_in_ns - time[index - 1].vupdate_timestamp_in_ns;
+ (timestamp_in_ns -
+ time[index - 1].vupdate_timestamp_in_ns) / 1000;
core_stats->index++;
}
struct core_stats *core_stats = NULL;
struct stats_time_cache *time = NULL;
unsigned int index = 0;
+ unsigned int num_vsyncs = 0;
+ unsigned int prev_vsync_in_ns = 0;
if (mod_stats == NULL)
return;
time = core_stats->time;
index = core_stats->index;
+ num_vsyncs = time[index].num_vsync_between_flips;
+
+ if (num_vsyncs < MOD_STATS_NUM_VSYNCS) {
+ if (num_vsyncs == 0) {
+ prev_vsync_in_ns =
+ time[index - 1].vupdate_timestamp_in_ns;
+
+ time[index].flip_to_vsync_time_in_us =
+ (timestamp_in_ns -
+ time[index - 1].flip_timestamp_in_ns) /
+ 1000;
+ } else {
+ prev_vsync_in_ns =
+ time[index].vupdate_timestamp_in_ns;
+ }
- time[index].vupdate_timestamp_in_ns = timestamp_in_ns;
- if (time[index].num_vsync_between_flips < MOD_STATS_NUM_VSYNCS)
- time[index].v_sync_time_in_us[time[index].num_vsync_between_flips] =
- timestamp_in_ns - time[index - 1].vupdate_timestamp_in_ns;
- time[index].flip_to_vsync_time_in_us =
- timestamp_in_ns - time[index - 1].flip_timestamp_in_ns;
+ time[index].v_sync_time_in_us[num_vsyncs] =
+ (timestamp_in_ns - prev_vsync_in_ns) / 1000;
+ }
+ time[index].vupdate_timestamp_in_ns = timestamp_in_ns;
time[index].num_vsync_between_flips++;
}