The sequence executed in check_sal_cache_flush:
- pend a timer interrupt
- call SAL_CACHE_FLUSH
- see if interrupt is still pending
can hang HP machines with buggy SAL_CACHE_FLUSH implementations.
Provide a kernel command-line argument to allow users skip this
check if desired. Using this parameter will force ia64_sal_cache_flush
to call ia64_pal_cache_flush() instead of SAL_CACHE_FLUSH.
Signed-off-by: Alex Chiang <achiang@hp.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
floppy= [HW]
See Documentation/floppy.txt.
+ force_pal_cache_flush
+ [IA-64] Avoid check_sal_cache_flush which may hang on
+ buggy SAL_CACHE_FLUSH implementations. Using this
+ parameter will force ia64_sal_cache_flush to call
+ ia64_pal_cache_flush instead of SAL_CACHE_FLUSH.
+
gamecon.map[2|3]=
[HW,JOY] Multisystem joystick and NES/SNES/PSX pad
support via parallel port (up to 5 devices per port)
*/
static int sal_cache_flush_drops_interrupts;
+static int __init
+force_pal_cache_flush(char *str)
+{
+ sal_cache_flush_drops_interrupts = 1;
+ return 0;
+}
+early_param("force_pal_cache_flush", force_pal_cache_flush);
+
void __init
check_sal_cache_flush (void)
{
u64 vector, cache_type = 3;
struct ia64_sal_retval isrv;
+ if (sal_cache_flush_drops_interrupts)
+ return;
+
cpu = get_cpu();
local_irq_save(flags);