struct ps3_storage_device *dev = data;
struct ps3disk_private *priv;
struct request *req;
- int res, read, uptodate;
+ int res, read, error;
u64 tag, status;
unsigned long num_sectors;
const char *op;
if (status) {
dev_dbg(&dev->sbd.core, "%s:%u: %s failed 0x%lx\n", __func__,
__LINE__, op, status);
- uptodate = 0;
+ error = -EIO;
} else {
dev_dbg(&dev->sbd.core, "%s:%u: %s completed\n", __func__,
__LINE__, op);
- uptodate = 1;
+ error = 0;
if (read)
ps3disk_scatter_gather(dev, req, 0);
}
spin_lock(&priv->lock);
- if (!end_that_request_first(req, uptodate, num_sectors)) {
- add_disk_randomness(req->rq_disk);
- blkdev_dequeue_request(req);
- end_that_request_last(req, uptodate);
- }
+ __blk_end_request(req, error, num_sectors << 9);
priv->req = NULL;
ps3disk_do_request(dev, priv->queue);
spin_unlock(&priv->lock);