I forgot to update the g4x sprite scaling stride check when GTT
remapping was introduced. The stride of the original framebuffer
is irrelevant when remapping is used and instead we want to check
the stride of the remapped view.
Also drop the duplicate width_bytes check. We already check that
a few lines earlier.
Fixes: df79cf441910 ("drm/i915: Store the final plane stride in plane_state")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190930183045.662-1-ville.syrjala@linux.intel.com
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
(cherry picked from commit
006e570128f413759b9df64b51bae79903679c9b)
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
int src_x, src_w, src_h, crtc_w, crtc_h;
const struct drm_display_mode *adjusted_mode =
&crtc_state->base.adjusted_mode;
+ unsigned int stride = plane_state->color_plane[0].stride;
unsigned int cpp = fb->format->cpp[0];
unsigned int width_bytes;
int min_width, min_height;
return -EINVAL;
}
- if (width_bytes > 4096 || fb->pitches[0] > 4096) {
+ if (stride > 4096) {
DRM_DEBUG_KMS("Stride (%u) exceeds hardware max with scaling (%u)\n",
- fb->pitches[0], 4096);
+ stride, 4096);
return -EINVAL;
}