reservation_object_add_excl_fence(resv, fence);
}
+/**
+ * amdgpu_sync_wait_resv - Wait for BO reservation fences
+ *
+ * @bo: buffer object
+ * @owner: fence owner
+ * @intr: Whether the wait is interruptible
+ *
+ * Returns:
+ * 0 on success, errno otherwise.
+ */
+int amdgpu_bo_sync_wait(struct amdgpu_bo *bo, void *owner, bool intr)
+{
+ struct amdgpu_device *adev = amdgpu_ttm_adev(bo->tbo.bdev);
+ struct amdgpu_sync sync;
+ int r;
+
+ amdgpu_sync_create(&sync);
+ amdgpu_sync_resv(adev, &sync, bo->tbo.resv, owner, false);
+ r = amdgpu_sync_wait(&sync, intr);
+ amdgpu_sync_free(&sync);
+
+ return r;
+}
+
/**
* amdgpu_bo_gpu_offset - return GPU offset of bo
* @bo: amdgpu object for which we query the offset
int amdgpu_bo_fault_reserve_notify(struct ttm_buffer_object *bo);
void amdgpu_bo_fence(struct amdgpu_bo *bo, struct dma_fence *fence,
bool shared);
+int amdgpu_bo_sync_wait(struct amdgpu_bo *bo, void *owner, bool intr);
u64 amdgpu_bo_gpu_offset(struct amdgpu_bo *bo);
int amdgpu_bo_validate(struct amdgpu_bo *bo);
int amdgpu_bo_restore_shadow(struct amdgpu_bo *shadow,
}
}
-
-/**
- * amdgpu_vm_wait_pd - Wait for PT BOs to be free.
- *
- * @adev: amdgpu_device pointer
- * @vm: related vm
- * @owner: fence owner
- *
- * Returns:
- * 0 on success, errno otherwise.
- */
-static int amdgpu_vm_wait_pd(struct amdgpu_device *adev, struct amdgpu_vm *vm,
- void *owner)
-{
- struct amdgpu_sync sync;
- int r;
-
- amdgpu_sync_create(&sync);
- amdgpu_sync_resv(adev, &sync, vm->root.base.bo->tbo.resv, owner, false);
- r = amdgpu_sync_wait(&sync, true);
- amdgpu_sync_free(&sync);
-
- return r;
-}
-
/**
* amdgpu_vm_update_func - helper to call update function
*
params.adev = adev;
if (vm->use_cpu_for_update) {
- r = amdgpu_vm_wait_pd(adev, vm, AMDGPU_FENCE_OWNER_VM);
+ r = amdgpu_bo_sync_wait(vm->root.base.bo,
+ AMDGPU_FENCE_OWNER_VM, true);
if (unlikely(r))
return r;
/* Wait for PT BOs to be idle. PTs share the same resv. object
* as the root PD BO
*/
- r = amdgpu_vm_wait_pd(adev, vm, owner);
+ r = amdgpu_bo_sync_wait(vm->root.base.bo, owner, true);
if (unlikely(r))
return r;