return &virtio_gpu_fb->base;
}
+static int vgdev_atomic_commit(struct drm_device *dev,
+ struct drm_atomic_state *state,
+ bool nonblock)
+{
+ if (nonblock)
+ return -EBUSY;
+
+ drm_atomic_helper_swap_state(dev, state);
+ drm_atomic_helper_wait_for_fences(dev, state);
+
+ drm_atomic_helper_commit_modeset_disables(dev, state);
+ drm_atomic_helper_commit_modeset_enables(dev, state);
+ drm_atomic_helper_commit_planes(dev, state, true);
+
+ drm_atomic_helper_wait_for_vblanks(dev, state);
+ drm_atomic_helper_cleanup_planes(dev, state);
+ drm_atomic_state_free(state);
+ return 0;
+}
+
static const struct drm_mode_config_funcs virtio_gpu_mode_funcs = {
.fb_create = virtio_gpu_user_framebuffer_create,
.atomic_check = drm_atomic_helper_check,
- .atomic_commit = drm_atomic_helper_commit,
+ .atomic_commit = vgdev_atomic_commit,
};
int virtio_gpu_modeset_init(struct virtio_gpu_device *vgdev)