Happily, in all the rest places (->bind callbacks only), that require the
struct net, we have a socket, so get the net from it.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
if (sk->sk_state != TCP_CLOSE || addr_len < sizeof(struct sockaddr_in))
goto out;
- chk_addr_ret = inet_addr_type(&init_net, addr->sin_addr.s_addr);
+ chk_addr_ret = inet_addr_type(sk->sk_net, addr->sin_addr.s_addr);
ret = -EADDRNOTAVAIL;
if (addr->sin_addr.s_addr && chk_addr_ret != RTN_LOCAL &&
chk_addr_ret != RTN_MULTICAST && chk_addr_ret != RTN_BROADCAST)
if (!sk->sk_bound_dev_if)
goto out;
- dev = dev_get_by_index(&init_net, sk->sk_bound_dev_if);
+ dev = dev_get_by_index(sk->sk_net, sk->sk_bound_dev_if);
if (!dev) {
err = -ENODEV;
goto out;
v4addr = LOOPBACK4_IPV6;
if (!(addr_type & IPV6_ADDR_MULTICAST)) {
err = -EADDRNOTAVAIL;
- if (!ipv6_chk_addr(&init_net, &addr->sin6_addr,
+ if (!ipv6_chk_addr(sk->sk_net, &addr->sin6_addr,
dev, 0)) {
if (dev)
dev_put(dev);