The coda driver interprets a buffer with bytesused equal to 0 as a special
case indicating end-of-stream. After vb2: fix bytesused == 0 handling
(
8a75ffb) patch videobuf2 modified the value of bytesused if it was 0.
The allow_zero_bytesused flag was added to videobuf2 to keep
backward compatibility.
Signed-off-by: Kamil Debski <k.debski@samsung.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com>
vq->buf_struct_size = sizeof(struct v4l2_m2m_buffer);
vq->timestamp_flags = V4L2_BUF_FLAG_TIMESTAMP_COPY;
vq->lock = &ctx->dev->dev_mutex;
+ /* One way to indicate end-of-stream for coda is to set the
+ * bytesused == 0. However by default videobuf2 handles bytesused
+ * equal to 0 as a special case and changes its value to the size
+ * of the buffer. Set the allow_zero_bytesused flag, so
+ * that videobuf2 will keep the value of bytesused intact.
+ */
+ vq->allow_zero_bytesused = 1;
return vb2_queue_init(vq);
}