drm/leases: Drop object_id validation for negative ids
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 28 Feb 2019 14:49:04 +0000 (15:49 +0100)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Wed, 24 Apr 2019 09:27:54 +0000 (11:27 +0200)
Not exactly sure what's the aim here, but the canonical nil object has
id == 0, we don't use negative object ids for anything. Plus all
object_id are valided by the object_idr, there's nothing we need to do
on top of that ENOENT check a bit further down.

Spotted while typing exhaustive igt coverage for all these
corner-cases.

Cc: Keith Packard <keithp@keithp.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190228144910.26488-2-daniel.vetter@ffwll.ch
drivers/gpu/drm/drm_lease.c

index 603b0bd9c5ceec1846a0a55f448580a99e555357..1176d814cf7f9412e002177ff61d4383f5bb3248 100644 (file)
@@ -403,11 +403,6 @@ static int fill_object_idr(struct drm_device *dev,
        /* step one - get references to all the mode objects
           and check for validity. */
        for (o = 0; o < object_count; o++) {
-               if ((int) object_ids[o] < 0) {
-                       ret = -EINVAL;
-                       goto out_free_objects;
-               }
-
                objects[o] = drm_mode_object_find(dev, lessor_priv,
                                                  object_ids[o],
                                                  DRM_MODE_OBJECT_ANY);