drm/i915/execlists: Delay updating ring register state after resume
authorChris Wilson <chris@chris-wilson.co.uk>
Fri, 14 Sep 2018 12:35:02 +0000 (13:35 +0100)
committerChris Wilson <chris@chris-wilson.co.uk>
Fri, 14 Sep 2018 13:23:32 +0000 (14:23 +0100)
Now that we reload both RING_HEAD and RING_TAIL when rebinding the
context, we do not need to scrub those registers immediately on resume.

v2: Handle the perma-pinned contexts.
v3: Set RING_TAIL on context-pin so that we always have known state in
the context image for the ring registers and all parties have similar
code (ripe for refactoring).

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Cc: Mika Kuoppala <mika.kuoppala@linux.intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180914123504.2062-1-chris@chris-wilson.co.uk
drivers/gpu/drm/i915/intel_lrc.c

index 9b1f0e5211a06a17551897f2088a5cbfe0aa1f3b..d7fcbba8e982ff901958f05e64d8fa25d062d521 100644 (file)
@@ -1338,11 +1338,13 @@ __execlists_context_pin(struct intel_engine_cs *engine,
 
        intel_lr_context_descriptor_update(ctx, engine, ce);
 
+       GEM_BUG_ON(!intel_ring_offset_valid(ce->ring, ce->ring->head));
+
        ce->lrc_reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE;
        ce->lrc_reg_state[CTX_RING_BUFFER_START+1] =
                i915_ggtt_offset(ce->ring->vma);
-       GEM_BUG_ON(!intel_ring_offset_valid(ce->ring, ce->ring->head));
-       ce->lrc_reg_state[CTX_RING_HEAD+1] = ce->ring->head;
+       ce->lrc_reg_state[CTX_RING_HEAD + 1] = ce->ring->head;
+       ce->lrc_reg_state[CTX_RING_TAIL + 1] = ce->ring->tail;
 
        ce->state->obj->pin_global++;
        i915_gem_context_get(ctx);
@@ -2841,13 +2843,14 @@ error_deref_obj:
        return ret;
 }
 
-void intel_lr_context_resume(struct drm_i915_private *dev_priv)
+void intel_lr_context_resume(struct drm_i915_private *i915)
 {
        struct intel_engine_cs *engine;
        struct i915_gem_context *ctx;
        enum intel_engine_id id;
 
-       /* Because we emit WA_TAIL_DWORDS there may be a disparity
+       /*
+        * Because we emit WA_TAIL_DWORDS there may be a disparity
         * between our bookkeeping in ce->ring->head and ce->ring->tail and
         * that stored in context. As we only write new commands from
         * ce->ring->tail onwards, everything before that is junk. If the GPU
@@ -2857,28 +2860,22 @@ void intel_lr_context_resume(struct drm_i915_private *dev_priv)
         * So to avoid that we reset the context images upon resume. For
         * simplicity, we just zero everything out.
         */
-       list_for_each_entry(ctx, &dev_priv->contexts.list, link) {
-               for_each_engine(engine, dev_priv, id) {
+       list_for_each_entry(ctx, &i915->contexts.list, link) {
+               for_each_engine(engine, i915, id) {
                        struct intel_context *ce =
                                to_intel_context(ctx, engine);
-                       u32 *reg;
 
                        if (!ce->state)
                                continue;
 
-                       reg = i915_gem_object_pin_map(ce->state->obj,
-                                                     I915_MAP_WB);
-                       if (WARN_ON(IS_ERR(reg)))
-                               continue;
-
-                       reg += LRC_STATE_PN * PAGE_SIZE / sizeof(*reg);
-                       reg[CTX_RING_HEAD+1] = 0;
-                       reg[CTX_RING_TAIL+1] = 0;
+                       intel_ring_reset(ce->ring, 0);
 
-                       ce->state->obj->mm.dirty = true;
-                       i915_gem_object_unpin_map(ce->state->obj);
+                       if (ce->pin_count) { /* otherwise done in context_pin */
+                               u32 *regs = ce->lrc_reg_state;
 
-                       intel_ring_reset(ce->ring, 0);
+                               regs[CTX_RING_HEAD + 1] = ce->ring->head;
+                               regs[CTX_RING_TAIL + 1] = ce->ring->tail;
+                       }
                }
        }
 }