#define RENDER_TIMES_MAX_COUNT 10
/* Threshold to exit BTR (to avoid frequent enter-exits at the lower limit) */
#define BTR_EXIT_MARGIN 2000
+/*Threshold to exit fixed refresh rate*/
+#define FIXED_REFRESH_EXIT_MARGIN_IN_HZ 4
/* Number of consecutive frames to check before entering/exiting fixed refresh*/
#define FIXED_REFRESH_ENTER_FRAME_COUNT 5
#define FIXED_REFRESH_EXIT_FRAME_COUNT 5
if (in_out_vrr->btr.btr_active) {
in_out_vrr->btr.frame_counter = 0;
in_out_vrr->btr.btr_active = false;
-
- /* Exit Fixed Refresh mode */
- } else if (in_out_vrr->fixed.fixed_active) {
-
- in_out_vrr->fixed.frame_counter++;
-
- if (in_out_vrr->fixed.frame_counter >
- FIXED_REFRESH_EXIT_FRAME_COUNT) {
- in_out_vrr->fixed.frame_counter = 0;
- in_out_vrr->fixed.fixed_active = false;
- }
}
} else if (last_render_time_in_us > max_render_time_in_us) {
/* Enter Below the Range */
- if (!in_out_vrr->btr.btr_active &&
- in_out_vrr->btr.btr_enabled) {
- in_out_vrr->btr.btr_active = true;
-
- /* Enter Fixed Refresh mode */
- } else if (!in_out_vrr->fixed.fixed_active &&
- !in_out_vrr->btr.btr_enabled) {
- in_out_vrr->fixed.frame_counter++;
-
- if (in_out_vrr->fixed.frame_counter >
- FIXED_REFRESH_ENTER_FRAME_COUNT) {
- in_out_vrr->fixed.frame_counter = 0;
- in_out_vrr->fixed.fixed_active = true;
- }
- }
+ in_out_vrr->btr.btr_active = true;
}
/* BTR set to "not active" so disengage */
if (!in_out_vrr->btr.btr_active) {
- in_out_vrr->btr.btr_active = false;
in_out_vrr->btr.inserted_duration_in_us = 0;
in_out_vrr->btr.frames_to_insert = 0;
in_out_vrr->btr.frame_counter = 0;
bool update = false;
unsigned int max_render_time_in_us = in_out_vrr->max_duration_in_us;
- if (last_render_time_in_us + BTR_EXIT_MARGIN < max_render_time_in_us) {
+ //Compute the exit refresh rate and exit frame duration
+ unsigned int exit_refresh_rate_in_milli_hz = ((1000000000/max_render_time_in_us)
+ + (1000*FIXED_REFRESH_EXIT_MARGIN_IN_HZ));
+ unsigned int exit_frame_duration_in_us = 1000000000/exit_refresh_rate_in_milli_hz;
+
+ if (last_render_time_in_us < exit_frame_duration_in_us) {
/* Exit Fixed Refresh mode */
if (in_out_vrr->fixed.fixed_active) {
in_out_vrr->fixed.frame_counter++;