*
**************************************************************************/
-#include <linux/kernel.h>
-
-#ifdef __KERNEL__
-
-#include <drm/vmwgfx_drm.h>
-#define surf_size_struct struct drm_vmw_size
-
-#else /* __KERNEL__ */
+/*
+ * svga3d_surfacedefs.h --
+ *
+ * Surface definitions and inlineable utilities for SVGA3d.
+ */
-#ifndef ARRAY_SIZE
-#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0]))
-#endif /* ARRAY_SIZE */
+#ifndef _SVGA3D_SURFACEDEFS_H_
+#define _SVGA3D_SURFACEDEFS_H_
-#define max_t(type, x, y) ((x) > (y) ? (x) : (y))
-#define surf_size_struct SVGA3dSize
-#define u32 uint32
+#define INCLUDE_ALLOW_USERLEVEL
+#define INCLUDE_ALLOW_MODULE
+#include "includeCheck.h"
-#endif /* __KERNEL__ */
+#include <linux/kernel.h>
+#include <drm/vmwgfx_drm.h>
#include "svga3d_reg.h"
+#define surf_size_struct struct drm_vmw_size
+
/*
- * enum svga3d_block_desc describes the active data channels in a block.
- *
- * There can be at-most four active channels in a block:
- * 1. Red, bump W, luminance and depth are stored in the first channel.
- * 2. Green, bump V and stencil are stored in the second channel.
- * 3. Blue and bump U are stored in the third channel.
- * 4. Alpha and bump Q are stored in the fourth channel.
- *
- * Block channels can be used to store compressed and buffer data:
- * 1. For compressed formats, only the data channel is used and its size
- * is equal to that of a singular block in the compression scheme.
- * 2. For buffer formats, only the data channel is used and its size is
- * exactly one byte in length.
- * 3. In each case the bit depth represent the size of a singular block.
- *
- * Note: Compressed and IEEE formats do not use the bitMask structure.
+ * enum svga3d_block_desc - describes generic properties about formats.
*/
-
enum svga3d_block_desc {
- SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */
- SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel
- data */
- SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel
- data */
- SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video
- U and V */
- SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel
- data */
- SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel
- data */
- SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil
- channel */
- SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel
- data */
- SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel
- data */
- SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel
- data */
- SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance
- data */
- SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */
- SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha
- channel */
- SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel
- data */
- SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of
- data */
- SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of
- data depending on the
- compression method used */
- SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE
- floating point
- representation in
- all channels */
- SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store
- data. */
- SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */
- SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */
- SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */
- SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */
- SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV,
- e.g., NV12. */
- SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate
- Y, U, V, e.g., YV12. */
-
- SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED |
- SVGA3DBLOCKDESC_GREEN,
- SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG |
- SVGA3DBLOCKDESC_BLUE,
- SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_SRGB,
- SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA |
- SVGA3DBLOCKDESC_SRGB,
+ /* Nothing special can be said about this format. */
+ SVGA3DBLOCKDESC_NONE = 0,
+
+ /* Format contains Blue/U data */
+ SVGA3DBLOCKDESC_BLUE = 1 << 0,
+ SVGA3DBLOCKDESC_W = 1 << 0,
+ SVGA3DBLOCKDESC_BUMP_L = 1 << 0,
+
+ /* Format contains Green/V data */
+ SVGA3DBLOCKDESC_GREEN = 1 << 1,
+ SVGA3DBLOCKDESC_V = 1 << 1,
+
+ /* Format contains Red/W/Luminance data */
+ SVGA3DBLOCKDESC_RED = 1 << 2,
+ SVGA3DBLOCKDESC_U = 1 << 2,
+ SVGA3DBLOCKDESC_LUMINANCE = 1 << 2,
+
+ /* Format contains Alpha/Q data */
+ SVGA3DBLOCKDESC_ALPHA = 1 << 3,
+ SVGA3DBLOCKDESC_Q = 1 << 3,
+
+ /* Format is a buffer */
+ SVGA3DBLOCKDESC_BUFFER = 1 << 4,
+
+ /* Format is compressed */
+ SVGA3DBLOCKDESC_COMPRESSED = 1 << 5,
+
+ /* Format uses IEEE floating point */
+ SVGA3DBLOCKDESC_FP = 1 << 6,
+
+ /* Three separate blocks store data. */
+ SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 7,
+
+ /* 2 planes of Y, UV, e.g., NV12. */
+ SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 8,
+
+ /* 3 planes of separate Y, U, V, e.g., YV12. */
+ SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 9,
+
+ /* Block with a stencil channel */
+ SVGA3DBLOCKDESC_STENCIL = 1 << 11,
+
+ /* Typeless format */
+ SVGA3DBLOCKDESC_TYPELESS = 1 << 12,
+
+ /* Channels are signed integers */
+ SVGA3DBLOCKDESC_SINT = 1 << 13,
+
+ /* Channels are unsigned integers */
+ SVGA3DBLOCKDESC_UINT = 1 << 14,
+
+ /* Channels are normalized (when sampling) */
+ SVGA3DBLOCKDESC_NORM = 1 << 15,
+
+ /* Channels are in SRGB */
+ SVGA3DBLOCKDESC_SRGB = 1 << 16,
+
+ /* Shared exponent */
+ SVGA3DBLOCKDESC_EXP = 1 << 17,
+
+ /* Format contains color data. */
+ SVGA3DBLOCKDESC_COLOR = 1 << 18,
+ /* Format contains depth data. */
+ SVGA3DBLOCKDESC_DEPTH = 1 << 19,
+ /* Format contains bump data. */
+ SVGA3DBLOCKDESC_BUMP = 1 << 20,
+
+ /* Format contains YUV video data. */
+ SVGA3DBLOCKDESC_YUV_VIDEO = 1 << 21,
+
+ /* For mixed unsigned/signed formats. */
+ SVGA3DBLOCKDESC_MIXED = 1 << 22,
+
+ /* For distingushing CxV8U8. */
+ SVGA3DBLOCKDESC_CX = 1 << 23,
+
+ /* Different compressed format groups. */
+ SVGA3DBLOCKDESC_BC1 = 1 << 24,
+ SVGA3DBLOCKDESC_BC2 = 1 << 25,
+ SVGA3DBLOCKDESC_BC3 = 1 << 26,
+ SVGA3DBLOCKDESC_BC4 = 1 << 27,
+ SVGA3DBLOCKDESC_BC5 = 1 << 28,
+
+ SVGA3DBLOCKDESC_A_UINT = SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_A_UNORM = SVGA3DBLOCKDESC_A_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_R_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_R_UNORM = SVGA3DBLOCKDESC_R_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_R_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_R_SNORM = SVGA3DBLOCKDESC_R_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_G_UINT = SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_UNORM = SVGA3DBLOCKDESC_RG_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RG_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RG_SNORM = SVGA3DBLOCKDESC_RG_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGB_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_UNORM = SVGA3DBLOCKDESC_RGB_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGB_UNORM_SRGB = SVGA3DBLOCKDESC_RGB_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_RGBA_UINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGBA_UNORM = SVGA3DBLOCKDESC_RGBA_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGBA_UNORM_SRGB = SVGA3DBLOCKDESC_RGBA_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_RGBA_SINT = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGBA_SNORM = SVGA3DBLOCKDESC_RGBA_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_FP |
+ SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
- SVGA3DBLOCKDESC_V,
+ SVGA3DBLOCKDESC_V |
+ SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
- SVGA3DBLOCKDESC_LUMINANCE,
+ SVGA3DBLOCKDESC_BUMP_L |
+ SVGA3DBLOCKDESC_MIXED |
+ SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
- SVGA3DBLOCKDESC_W,
+ SVGA3DBLOCKDESC_W |
+ SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
- SVGA3DBLOCKDESC_ALPHA,
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_MIXED |
+ SVGA3DBLOCKDESC_BUMP,
SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
- SVGA3DBLOCKDESC_V |
- SVGA3DBLOCKDESC_W |
- SVGA3DBLOCKDESC_Q,
- SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE |
- SVGA3DBLOCKDESC_ALPHA,
+ SVGA3DBLOCKDESC_V |
+ SVGA3DBLOCKDESC_W |
+ SVGA3DBLOCKDESC_Q |
+ SVGA3DBLOCKDESC_BUMP,
+ SVGA3DBLOCKDESC_L_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_LA_UNORM = SVGA3DBLOCKDESC_LUMINANCE |
+ SVGA3DBLOCKDESC_ALPHA |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
- SVGA3DBLOCKDESC_IEEE_FP,
+ SVGA3DBLOCKDESC_FP |
+ SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
- SVGA3DBLOCKDESC_GREEN,
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
- SVGA3DBLOCKDESC_BLUE,
- SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
- SVGA3DBLOCKDESC_STENCIL,
- SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO |
- SVGA3DBLOCKDESC_Y,
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_COLOR,
SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
- SVGA3DBLOCKDESC_Y |
- SVGA3DBLOCKDESC_U_VIDEO |
- SVGA3DBLOCKDESC_V_VIDEO,
- SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_EXP,
- SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED |
- SVGA3DBLOCKDESC_SRGB,
- SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
- SVGA3DBLOCKDESC_2PLANAR_YUV,
- SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
- SVGA3DBLOCKDESC_3PLANAR_YUV,
+ SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_RGB_EXP = SVGA3DBLOCKDESC_RED |
+ SVGA3DBLOCKDESC_GREEN |
+ SVGA3DBLOCKDESC_BLUE |
+ SVGA3DBLOCKDESC_EXP |
+ SVGA3DBLOCKDESC_COLOR,
+
+ SVGA3DBLOCKDESC_COMP_TYPELESS = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_TYPELESS,
+ SVGA3DBLOCKDESC_COMP_UNORM = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_UINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_COMP_SNORM = SVGA3DBLOCKDESC_COMPRESSED |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC1_COMP_TYPELESS = SVGA3DBLOCKDESC_BC1 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC1_COMP_UNORM = SVGA3DBLOCKDESC_BC1 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC1_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC2_COMP_TYPELESS = SVGA3DBLOCKDESC_BC2 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC2_COMP_UNORM = SVGA3DBLOCKDESC_BC2 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC2_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC3_COMP_TYPELESS = SVGA3DBLOCKDESC_BC3 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC3_COMP_UNORM = SVGA3DBLOCKDESC_BC3 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB = SVGA3DBLOCKDESC_BC3_COMP_UNORM |
+ SVGA3DBLOCKDESC_SRGB,
+ SVGA3DBLOCKDESC_BC4_COMP_TYPELESS = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC4_COMP_UNORM = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC4_COMP_SNORM = SVGA3DBLOCKDESC_BC4 |
+ SVGA3DBLOCKDESC_COMP_SNORM,
+ SVGA3DBLOCKDESC_BC5_COMP_TYPELESS = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_TYPELESS,
+ SVGA3DBLOCKDESC_BC5_COMP_UNORM = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_UNORM,
+ SVGA3DBLOCKDESC_BC5_COMP_SNORM = SVGA3DBLOCKDESC_BC5 |
+ SVGA3DBLOCKDESC_COMP_SNORM,
+
+ SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_PLANAR_YUV |
+ SVGA3DBLOCKDESC_2PLANAR_YUV |
+ SVGA3DBLOCKDESC_COLOR,
+ SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_YUV_VIDEO |
+ SVGA3DBLOCKDESC_PLANAR_YUV |
+ SVGA3DBLOCKDESC_3PLANAR_YUV |
+ SVGA3DBLOCKDESC_COLOR,
+
+ SVGA3DBLOCKDESC_DEPTH_UINT = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_DEPTH_UNORM = SVGA3DBLOCKDESC_DEPTH_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_STENCIL,
+ SVGA3DBLOCKDESC_DS_UINT = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_STENCIL |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_DS_UNORM = SVGA3DBLOCKDESC_DS_UINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_DEPTH_FP = SVGA3DBLOCKDESC_DEPTH |
+ SVGA3DBLOCKDESC_FP,
+
+ SVGA3DBLOCKDESC_UV_UINT = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_UINT,
+ SVGA3DBLOCKDESC_UV_SNORM = SVGA3DBLOCKDESC_UV |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM,
+ SVGA3DBLOCKDESC_UVCX_SNORM = SVGA3DBLOCKDESC_UV_SNORM |
+ SVGA3DBLOCKDESC_CX,
+ SVGA3DBLOCKDESC_UVWQ_SNORM = SVGA3DBLOCKDESC_UVWQ |
+ SVGA3DBLOCKDESC_SINT |
+ SVGA3DBLOCKDESC_NORM,
};
-/*
- * SVGA3dSurfaceDesc describes the actual pixel data.
- *
- * This structure provides the following information:
- * 1. Block description.
- * 2. Dimensions of a block in the surface.
- * 3. Size of block in bytes.
- * 4. Bit depth of the pixel data.
- * 5. Channel bit depths and masks (if applicable).
- */
struct svga3d_channel_def {
union {
u8 blue;
- u8 u;
+ u8 w_bump;
+ u8 l_bump;
u8 uv_video;
u8 u_video;
};
union {
u8 green;
- u8 v;
u8 stencil;
+ u8 v_bump;
u8 v_video;
};
union {
u8 red;
- u8 w;
+ u8 u_bump;
u8 luminance;
- u8 y;
+ u8 y_video;
u8 depth;
u8 data;
};
union {
u8 alpha;
- u8 q;
+ u8 q_bump;
u8 exp;
};
};
+/*
+ * struct svga3d_surface_desc - describes the actual pixel data.
+ *
+ * @format: Format
+ * @block_desc: Block description
+ * @block_size: Dimensions in pixels of a block
+ * @bytes_per_block: Size of block in bytes
+ * @pitch_bytes_per_block: Size of a block in bytes for purposes of pitch
+ * @bit_depth: Channel bit depths
+ * @bit_offset: Channel bit masks (in bits offset from the start of the pointer)
+ */
struct svga3d_surface_desc {
SVGA3dSurfaceFormat format;
enum svga3d_block_desc block_desc;
+
surf_size_struct block_size;
u32 bytes_per_block;
u32 pitch_bytes_per_block;
- u32 total_bit_depth;
struct svga3d_channel_def bit_depth;
struct svga3d_channel_def bit_offset;
};
static const struct svga3d_surface_desc svga3d_surface_descs[] = {
{SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 0, 0,
- 0, {{0}, {0}, {0}, {0}},
+ {{0}, {0}, {0}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{5}, {6}, {5}, {0}},
+ {{5}, {6}, {5}, {0}},
{{0}, {5}, {11}, {0}}},
- {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
- 15, {{5}, {5}, {5}, {0}},
+ {{5}, {5}, {5}, {0}},
{{0}, {5}, {10}, {0}}},
- {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {5}, {1}},
+ {{5}, {5}, {5}, {1}},
{{0}, {5}, {10}, {15}}},
- {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{4}, {4}, {4}, {4}},
+ {{4}, {4}, {4}, {4}},
{{0}, {4}, {8}, {12}}},
- {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS,
+ {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
+ {{0}, {8}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
- {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS,
+ {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {1}, {15}, {0}},
- {{0}, {15}, {0}, {0}}},
+ {{0}, {1}, {15}, {0}},
+ {{0}, {0}, {1}, {0}}},
- {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_LUMINANCE,
+ {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_L_UNORM,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA,
- {1 , 1, 1}, 1, 1,
- 8, {{0}, {0}, {4}, {4}},
+ {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA_UNORM,
+ {1, 1, 1}, 1, 1,
+ {{0}, {0}, {4}, {4}},
{{0}, {0}, {0}, {4}}},
- {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_LUMINANCE,
+ {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_L_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA,
+ {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {8}, {8}},
+ {{0}, {0}, {8}, {8}},
{{0}, {0}, {0}, {8}}},
- {SVGA3D_DXT1, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_DXT1, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT2, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_DXT2, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT3, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_DXT3, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT4, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_DXT4, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT5, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_DXT5, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {8}, {8}},
- {{0}, {0}, {0}, {8}}},
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
{SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {6}, {0}},
- {{11}, {6}, {0}, {0}}},
+ {{6}, {5}, {5}, {0}},
+ {{10}, {5}, {0}, {0}}},
{SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
- {SVGA3D_BUMPL8V8U8, SVGA3DBLOCKDESC_UVL,
+ {SVGA3D_FORMAT_DEAD1, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 3, 3,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
{SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
+ {{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
- {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
+ {{10}, {10}, {10}, {2}},
{{0}, {10}, {20}, {30}}},
- {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
- {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ,
+ {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ_SNORM,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{24}, {16}, {8}, {0}}},
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
- {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UVCX_SNORM,
{1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
{SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
{1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{16}, {8}, {0}, {0}}},
{SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
- {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_ALPHA,
+ {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_A_UNORM,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {0}, {8}},
+ {{0}, {0}, {0}, {8}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
{SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
+ {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
- {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV_SNORM,
{1, 1, 1}, 4, 4,
- 32, {{16}, {16}, {0}, {0}},
- {{16}, {0}, {0}, {0}}},
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
- {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {0}, {16}, {0}}},
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
- {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {0}, {8}, {0}},
+ {2, 1, 1}, 4, 4,
+ {{8}, {0}, {8}, {0}},
{{0}, {0}, {8}, {0}}},
{SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {0}, {8}, {0}},
+ {2, 1, 1}, 4, 4,
+ {{8}, {0}, {8}, {0}},
{{8}, {0}, {0}, {0}}},
{SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
{2, 2, 1}, 6, 2,
- 48, {{0}, {0}, {48}, {0}},
+ {{0}, {0}, {48}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
+ {{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
+ {{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_UVWQ,
+ {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
+ {{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
+ {{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
{SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
{1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
+ {{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
- {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB_UINT,
{1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
+ {{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
- {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_UVW,
+ {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_RGB_SINT,
{1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
+ {{32}, {32}, {32}, {0}},
{{64}, {32}, {0}, {0}}},
- {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_UVWQ,
+ {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_UVWQ,
+ {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
- {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {32}, {0}},
+ {{0}, {8}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
{SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
{1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {32}, {0}},
+ {{0}, {8}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R32_FLOAT_X8X24_TYPELESS, SVGA3DBLOCKDESC_R_FP,
+ {SVGA3D_R32_FLOAT_X8X24, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 8, 8,
- 64, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_X32_TYPELESS_G8X24_UINT, SVGA3DBLOCKDESC_GREEN,
+ {SVGA3D_X32_G8X24_UINT, SVGA3DBLOCKDESC_G_UINT,
{1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {0}, {0}},
+ {{0}, {8}, {0}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
- {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
{SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
{1, 1, 1}, 4, 4,
- 32, {{10}, {11}, {11}, {0}},
- {{0}, {10}, {21}, {0}}},
+ {{10}, {11}, {11}, {0}},
+ {{22}, {11}, {0}, {0}}},
- {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
+ {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA_UINT,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA_SINT,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{16}, {8}, {0}, {24}}},
- {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_FP,
+ {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
- {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH_FP,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
+ {{0}, {8}, {24}, {0}},
{{0}, {24}, {0}, {0}}},
- {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS,
+ {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
+ {{0}, {8}, {24}, {0}},
{{0}, {24}, {0}, {0}}},
- {SVGA3D_R24_UNORM_X8_TYPELESS, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R24_UNORM_X8, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {24}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_X24_TYPELESS_G8_UINT, SVGA3DBLOCKDESC_GREEN,
+ {SVGA3D_X24_G8_UINT, SVGA3DBLOCKDESC_G_UINT,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {0}, {0}},
+ {{0}, {8}, {0}, {0}},
{{0}, {24}, {0}, {0}}},
- {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG_UINT,
{1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_UV,
+ {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_RG_SINT,
{1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
- {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_U,
+ {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_R_SNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_U,
+ {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_R_UNORM,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_R_UINT,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_U,
+ {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_R_SNORM,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_U,
+ {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_R_SINT,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_P8, SVGA3DBLOCKDESC_RED,
+ {SVGA3D_P8, SVGA3DBLOCKDESC_NONE,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
+ {{0}, {0}, {8}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGBE,
+ {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGB_EXP,
{1, 1, 1}, 4, 4,
- 32, {{9}, {9}, {9}, {5}},
+ {{9}, {9}, {9}, {5}},
{{18}, {9}, {0}, {27}}},
- {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
+ {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_NONE,
+ {2, 1, 1}, 4, 4,
+ {{0}, {8}, {8}, {0}},
+ {{0}, {0}, {8}, {0}}},
- {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
+ {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_NONE,
+ {2, 1, 1}, 4, 4,
+ {{0}, {8}, {8}, {0}},
{{0}, {8}, {0}, {0}}},
- {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_BC1_COMP_TYPELESS,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
+ {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_BC1_COMP_UNORM_SRGB,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_BC2_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
+ {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_BC2_COMP_UNORM_SRGB,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_BC3_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
+ {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_BC3_COMP_UNORM_SRGB,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_BC4_COMP_TYPELESS,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_ATI1, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_ATI1, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_BC4_COMP_SNORM,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_BC5_COMP_TYPELESS,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_ATI2, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_ATI2, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_BC5_COMP_SNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
- {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
+ {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_UNORM_SRGB,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_TYPELESS,
{1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_SRGB,
+ {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_UNORM_SRGB,
{1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
+ {{0}, {0}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
- {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS,
+ {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
+ {{0}, {8}, {24}, {0}},
+ {{0}, {0}, {8}, {0}}},
{SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
{2, 2, 1}, 6, 2,
- 48, {{0}, {0}, {48}, {0}},
+ {{0}, {0}, {48}, {0}},
{{0}, {0}, {0}, {0}}},
{SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
+ {{32}, {32}, {32}, {32}},
{{64}, {32}, {0}, {96}}},
{SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
+ {{16}, {16}, {16}, {16}},
{{32}, {16}, {0}, {48}}},
{SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
+ {{0}, {32}, {32}, {0}},
{{0}, {32}, {0}, {0}}},
- {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
+ {{10}, {10}, {10}, {2}},
+ {{20}, {10}, {0}, {30}}},
- {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA_SNORM,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{24}, {16}, {8}, {0}}},
+ {{8}, {8}, {8}, {8}},
+ {{16}, {8}, {0}, {24}}},
{SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {16}, {0}},
{{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {0}, {16}, {0}}},
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
{1, 1, 1}, 4, 4,
- 32, {{16}, {16}, {0}, {0}},
- {{16}, {0}, {0}, {0}}},
+ {{0}, {16}, {16}, {0}},
+ {{0}, {16}, {0}, {0}}},
{SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
+ {{0}, {0}, {32}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG,
+ {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG_SNORM,
{1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
+ {{0}, {8}, {8}, {0}},
+ {{0}, {8}, {0}, {0}}},
{SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH,
+ {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
+ {{0}, {0}, {16}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_ALPHA,
+ {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_A_UNORM,
{1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {0}, {8}},
+ {{0}, {0}, {0}, {8}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_BC1_COMP_UNORM,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_BC2_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_BC3_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{5}, {6}, {5}, {0}},
+ {{5}, {6}, {5}, {0}},
{{0}, {5}, {11}, {0}}},
- {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {5}, {1}},
+ {{5}, {5}, {5}, {1}},
{{0}, {5}, {10}, {15}}},
- {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
+ {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA_UNORM,
{1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
+ {{8}, {8}, {8}, {8}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB,
+ {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB_UNORM,
{1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
+ {{8}, {8}, {8}, {0}},
{{0}, {8}, {16}, {24}}},
- {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_BC4_COMP_UNORM,
{4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
+ {{0}, {0}, {64}, {0}},
{{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
+ {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_BC5_COMP_UNORM,
{4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
+ {{0}, {0}, {128}, {0}},
{{0}, {0}, {0}, {0}}},
-
};
static inline u32 clamped_umul32(u32 a, u32 b)
return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
}
+/**
+ * svga3dsurface_get_desc - Look up the appropriate SVGA3dSurfaceDesc for the
+ * given format.
+ */
static inline const struct svga3d_surface_desc *
svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
{
return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
}
-/*
- *----------------------------------------------------------------------
- *
- * svga3dsurface_get_mip_size --
- *
- * Given a base level size and the mip level, compute the size of
- * the mip level.
- *
- * Results:
- * See above.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
+/**
+ * svga3dsurface_get_mip_size - Given a base level size and the mip level,
+ * compute the size of the mip level.
*/
-
static inline surf_size_struct
svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
{
return pitch;
}
-/*
- *-----------------------------------------------------------------------------
- *
- * svga3dsurface_get_image_buffer_size --
- *
- * Return the number of bytes of buffer space required to store
- * one image of a surface, optionally using the specified pitch.
- *
- * If pitch is zero, it is assumed that rows are tightly packed.
- *
- * This function is overflow-safe. If the result would have
- * overflowed, instead we return MAX_UINT32.
+/**
+ * svga3dsurface_get_image_buffer_size - Calculates image buffer size.
*
- * Results:
- * Byte count.
+ * Return the number of bytes of buffer space required to store one image of a
+ * surface, optionally using the specified pitch.
*
- * Side effects:
- * None.
+ * If pitch is zero, it is assumed that rows are tightly packed.
*
- *-----------------------------------------------------------------------------
+ * This function is overflow-safe. If the result would have overflowed, instead
+ * we return MAX_UINT32.
*/
-
static inline u32
svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
const surf_size_struct *size,
return total_size;
}
+/**
+ * svga3dsurface_get_serialized_size - Get the serialized size for the image.
+ */
static inline u32
svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
surf_size_struct base_level_size,
}
return svga3dsurface_is_dx_screen_target_format(format);
}
+
+#endif /* _SVGA3D_SURFACEDEFS_H_ */
#define SVGA3D_INVALID_ID ((uint32)-1)
+typedef uint8 SVGABool8; /* 8-bit Bool definition */
typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
typedef uint32 SVGA3dColor; /* a, r, g, b */
+typedef uint32 SVGA3dSurfaceId;
+
+typedef
+#include "vmware_pack_begin.h"
+struct {
+ uint32 numerator;
+ uint32 denominator;
+}
+#include "vmware_pack_end.h"
+SVGA3dFraction64;
+
typedef
#include "vmware_pack_begin.h"
struct SVGA3dCopyRect {
SVGA3D_BUMPU8V8 = 20,
SVGA3D_BUMPL6V5U5 = 21,
SVGA3D_BUMPX8L8V8U8 = 22,
- SVGA3D_BUMPL8V8U8 = 23,
+ SVGA3D_FORMAT_DEAD1 = 23,
SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
SVGA3D_R32G32_SINT = 59,
SVGA3D_R32G8X24_TYPELESS = 60,
SVGA3D_D32_FLOAT_S8X24_UINT = 61,
- SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62,
- SVGA3D_X32_TYPELESS_G8X24_UINT = 63,
+ SVGA3D_R32_FLOAT_X8X24 = 62,
+ SVGA3D_X32_G8X24_UINT = 63,
SVGA3D_R10G10B10A2_TYPELESS = 64,
SVGA3D_R10G10B10A2_UINT = 65,
SVGA3D_R11G11B10_FLOAT = 66,
SVGA3D_R32_SINT = 78,
SVGA3D_R24G8_TYPELESS = 79,
SVGA3D_D24_UNORM_S8_UINT = 80,
- SVGA3D_R24_UNORM_X8_TYPELESS = 81,
- SVGA3D_X24_TYPELESS_G8_UINT = 82,
+ SVGA3D_R24_UNORM_X8 = 81,
+ SVGA3D_X24_G8_UINT = 82,
SVGA3D_R8G8_TYPELESS = 83,
SVGA3D_R8G8_UNORM = 84,
SVGA3D_R8G8_UINT = 85,
SVGA3D_FORMAT_MAX
} SVGA3dSurfaceFormat;
-typedef enum SVGA3dSurfaceFlags {
- SVGA3D_SURFACE_CUBEMAP = (1 << 0),
+/*
+ * SVGA3d Surface Flags --
+ */
+#define SVGA3D_SURFACE_CUBEMAP (1 << 0)
- /*
- * HINT flags are not enforced by the device but are useful for
- * performance.
- */
- SVGA3D_SURFACE_HINT_STATIC = (1 << 1),
- SVGA3D_SURFACE_HINT_DYNAMIC = (1 << 2),
- SVGA3D_SURFACE_HINT_INDEXBUFFER = (1 << 3),
- SVGA3D_SURFACE_HINT_VERTEXBUFFER = (1 << 4),
- SVGA3D_SURFACE_HINT_TEXTURE = (1 << 5),
- SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
- SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
- SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
- SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9),
- SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10),
- SVGA3D_SURFACE_DECODE_RENDERTARGET = (1 << 11),
+/*
+ * HINT flags are not enforced by the device but are useful for
+ * performance.
+ */
+#define SVGA3D_SURFACE_HINT_STATIC (CONST64U(1) << 1)
+#define SVGA3D_SURFACE_HINT_DYNAMIC (CONST64U(1) << 2)
+#define SVGA3D_SURFACE_HINT_INDEXBUFFER (CONST64U(1) << 3)
+#define SVGA3D_SURFACE_HINT_VERTEXBUFFER (CONST64U(1) << 4)
+#define SVGA3D_SURFACE_HINT_TEXTURE (CONST64U(1) << 5)
+#define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6)
+#define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7)
+#define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8)
+#define SVGA3D_SURFACE_MASKABLE_ANTIALIAS (CONST64U(1) << 9)
+#define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10)
+
+#define SVGA3D_SURFACE_DECODE_RENDERTARGET (CONST64U(1) << 11)
- /*
- * Is this surface using a base-level pitch for it's mob backing?
- *
- * This flag is not intended to be set by guest-drivers, but is instead
- * set by the device when the surface is bound to a mob with a specified
- * pitch.
- */
- SVGA3D_SURFACE_MOB_PITCH = (1 << 12),
+/*
+ * Is this surface using a base-level pitch for it's mob backing?
+ *
+ * This flag is not intended to be set by guest-drivers, but is instead
+ * set by the device when the surface is bound to a mob with a specified
+ * pitch.
+ */
+#define SVGA3D_SURFACE_MOB_PITCH (CONST64U(1) << 12)
- SVGA3D_SURFACE_INACTIVE = (1 << 13),
- SVGA3D_SURFACE_HINT_RT_LOCKABLE = (1 << 14),
- SVGA3D_SURFACE_VOLUME = (1 << 15),
+#define SVGA3D_SURFACE_INACTIVE (CONST64U(1) << 13)
+#define SVGA3D_SURFACE_HINT_RT_LOCKABLE (CONST64U(1) << 14)
+#define SVGA3D_SURFACE_VOLUME (CONST64U(1) << 15)
- /*
- * Required to be set on a surface to bind it to a screen target.
- */
- SVGA3D_SURFACE_SCREENTARGET = (1 << 16),
+/*
+ * Required to be set on a surface to bind it to a screen target.
+ */
+#define SVGA3D_SURFACE_SCREENTARGET (CONST64U(1) << 16)
- /*
- * Align images in the guest-backing mob to 16-bytes.
- */
- SVGA3D_SURFACE_ALIGN16 = (1 << 17),
+/*
+ * Align images in the guest-backing mob to 16-bytes.
+ */
+#define SVGA3D_SURFACE_ALIGN16 (CONST64U(1) << 17)
- SVGA3D_SURFACE_1D = (1 << 18),
- SVGA3D_SURFACE_ARRAY = (1 << 19),
+#define SVGA3D_SURFACE_1D (CONST64U(1) << 18)
+#define SVGA3D_SURFACE_ARRAY (CONST64U(1) << 19)
- /*
- * Bind flags.
- * These are enforced for any surface defined with DefineGBSurface_v2.
- */
- SVGA3D_SURFACE_BIND_VERTEX_BUFFER = (1 << 20),
- SVGA3D_SURFACE_BIND_INDEX_BUFFER = (1 << 21),
- SVGA3D_SURFACE_BIND_CONSTANT_BUFFER = (1 << 22),
- SVGA3D_SURFACE_BIND_SHADER_RESOURCE = (1 << 23),
- SVGA3D_SURFACE_BIND_RENDER_TARGET = (1 << 24),
- SVGA3D_SURFACE_BIND_DEPTH_STENCIL = (1 << 25),
- SVGA3D_SURFACE_BIND_STREAM_OUTPUT = (1 << 26),
+/*
+ * Bind flags.
+ * These are enforced for any surface defined with DefineGBSurface_v2.
+ */
+#define SVGA3D_SURFACE_BIND_VERTEX_BUFFER (CONST64U(1) << 20)
+#define SVGA3D_SURFACE_BIND_INDEX_BUFFER (CONST64U(1) << 21)
+#define SVGA3D_SURFACE_BIND_CONSTANT_BUFFER (CONST64U(1) << 22)
+#define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23)
+#define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24)
+#define SVGA3D_SURFACE_BIND_DEPTH_STENCIL (CONST64U(1) << 25)
+#define SVGA3D_SURFACE_BIND_STREAM_OUTPUT (CONST64U(1) << 26)
- /*
- * A note on staging flags:
- *
- * The STAGING flags notes that the surface will not be used directly by the
- * drawing pipeline, i.e. that it will not be bound to any bind point.
- * Staging surfaces may be used by copy operations to move data in and out
- * of other surfaces.
- *
- * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive
- * updates indirectly, i.e. the surface will not be updated directly, but
- * will receive copies from staging surfaces.
- */
- SVGA3D_SURFACE_STAGING_UPLOAD = (1 << 27),
- SVGA3D_SURFACE_STAGING_DOWNLOAD = (1 << 28),
- SVGA3D_SURFACE_HINT_INDIRECT_UPDATE = (1 << 29),
+/*
+ * The STAGING flags notes that the surface will not be used directly by the
+ * drawing pipeline, i.e. that it will not be bound to any bind point.
+ * Staging surfaces may be used by copy operations to move data in and out
+ * of other surfaces. No bind flags may be set on surfaces with this flag.
+ *
+ * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive
+ * updates indirectly, i.e. the surface will not be updated directly, but
+ * will receive copies from staging surfaces.
+ */
+#define SVGA3D_SURFACE_STAGING_UPLOAD (CONST64U(1) << 27)
+#define SVGA3D_SURFACE_STAGING_DOWNLOAD (CONST64U(1) << 28)
+#define SVGA3D_SURFACE_HINT_INDIRECT_UPDATE (CONST64U(1) << 29)
- /*
- * Setting this flag allow this surface to be used with the
- * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for
- * buffer surfaces, an no bind flags are allowed to be set on surfaces
- * with this flag.
- */
- SVGA3D_SURFACE_TRANSFER_FROM_BUFFER = (1 << 30),
+/*
+ * Setting this flag allow this surface to be used with the
+ * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for
+ * buffer surfaces, and no bind flags are allowed to be set on surfaces
+ * with this flag.
+ */
+#define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30)
- /*
- * Marker for the last defined bit.
- */
- SVGA3D_SURFACE_FLAG_MAX = (1 << 31),
-} SVGA3dSurfaceFlags;
+/*
+ * Reserved for video operations.
+ */
+#define SVGA3D_SURFACE_RESERVED1 (CONST64U(1) << 31)
+
+/*
+ * Specifies that a surface is multisample, and therefore requires the full
+ * mob-backing to store all the samples.
+ */
+#define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32)
+
+#define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 33)
+
+/*
+ * Surface flags types:
+ *
+ * SVGA3dSurface1Flags: Lower 32-bits of flags.
+ * SVGA3dSurface2Flags: Upper 32-bits of flags.
+ * SVGA3dSurfaceAllFlags: Full 64-bits of flags.
+ */
+typedef uint32 SVGA3dSurface1Flags;
+typedef uint32 SVGA3dSurface2Flags;
+typedef uint64 SVGA3dSurfaceAllFlags;
+
+#define SVGA3D_SURFACE_FLAGS1_MASK ((uint64_t)MAX_UINT32)
+#define SVGA3D_SURFACE_FLAGS2_MASK (MAX_UINT64 & ~SVGA3D_SURFACE_FLAGS1_MASK)
#define SVGA3D_SURFACE_HB_DISALLOWED_MASK \
( SVGA3D_SURFACE_MOB_PITCH | \
SVGA3D_SURFACE_STAGING_UPLOAD | \
SVGA3D_SURFACE_STAGING_DOWNLOAD | \
SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
- SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_MULTISAMPLE \
+ )
+
+#define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_MULTISAMPLE \
)
#define SVGA3D_SURFACE_2D_DISALLOWED_MASK \
( SVGA3D_SURFACE_CUBEMAP | \
SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
SVGA3D_SURFACE_AUTOGENMIPMAPS | \
- SVGA3D_SURFACE_DECODE_RENDERTARGET | \
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
- SVGA3D_SURFACE_ARRAY | \
SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
- SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_MULTISAMPLE \
+ )
+
+#define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_AUTOGENMIPMAPS | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_MULTISAMPLE \
)
#define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \
( SVGA3D_SURFACE_CUBEMAP | \
SVGA3D_SURFACE_AUTOGENMIPMAPS | \
- SVGA3D_SURFACE_DECODE_RENDERTARGET | \
SVGA3D_SURFACE_VOLUME | \
SVGA3D_SURFACE_1D | \
SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
SVGA3D_SURFACE_STAGING_UPLOAD | \
SVGA3D_SURFACE_STAGING_DOWNLOAD | \
SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
- SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
+ SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
+ SVGA3D_SURFACE_MULTISAMPLE \
+ )
+
+#define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_AUTOGENMIPMAPS | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_MASKABLE_ANTIALIAS | \
+ SVGA3D_SURFACE_ARRAY | \
+ SVGA3D_SURFACE_MULTISAMPLE | \
+ SVGA3D_SURFACE_MOB_PITCH \
+ )
+
+#define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \
+ ( SVGA3D_SURFACE_CUBEMAP | \
+ SVGA3D_SURFACE_AUTOGENMIPMAPS | \
+ SVGA3D_SURFACE_VOLUME | \
+ SVGA3D_SURFACE_1D | \
+ SVGA3D_SURFACE_SCREENTARGET | \
+ SVGA3D_SURFACE_MOB_PITCH \
)
#define SVGA3D_SURFACE_DX_ONLY_MASK \
( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
+ SVGA3D_SURFACE_STAGING_UPLOAD | \
+ SVGA3D_SURFACE_STAGING_DOWNLOAD | \
SVGA3D_SURFACE_TRANSFER_FROM_BUFFER \
+ )
#define SVGA3D_SURFACE_STAGING_MASK \
( SVGA3D_SURFACE_STAGING_UPLOAD | \
/*
* Indicates that this format can be converted to any RGB format for which
- * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified
+ * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified.
*/
SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000,
/*
* Indicated that this format can be read as an SRGB texture (meaning that the
- * sampler will linearize the looked up data)
+ * sampler will linearize the looked up data).
*/
SVGA3DFORMAT_OP_SRGBREAD = 0x00008000,
/*
- * Indicates that this format can be used in the bumpmap instructions
+ * Indicates that this format can be used in the bumpmap instructions.
*/
SVGA3DFORMAT_OP_BUMPMAP = 0x00010000,
/*
- * Indicates that this format can be sampled by the displacement map sampler
+ * Indicates that this format can be sampled by the displacement map sampler.
*/
SVGA3DFORMAT_OP_DMAP = 0x00020000,
/*
- * Indicates that this format cannot be used with texture filtering
+ * Indicates that this format cannot be used with texture filtering.
*/
SVGA3DFORMAT_OP_NOFILTER = 0x00040000,
SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000,
/*
- * Indicates that this format cannot be used with alpha blending
+ * Indicates that this format cannot be used with alpha blending.
*/
SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000,
/*
* Indicates that the device can auto-generated sublevels for resources
- * of this format
+ * of this format.
*/
SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000,
/*
- * Indicates that this format can be used by vertex texture sampler
+ * Indicates that this format can be used by vertex texture sampler.
*/
SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000,
#include "vmware_pack_end.h"
SVGADXQueryResultUnion;
-
typedef enum {
SVGA3D_QUERYSTATE_PENDING = 0, /* Query is not finished yet */
SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully */
struct {
union {
struct {
- uint16 function; /* SVGA3dFogFunction */
- uint8 type; /* SVGA3dFogType */
- uint8 base; /* SVGA3dFogBase */
+ uint16 function; /* SVGA3dFogFunction */
+ uint8 type; /* SVGA3dFogType */
+ uint8 base; /* SVGA3dFogBase */
};
uint32 uintValue;
};
* Uniquely identify one image (a 1D/2D/3D array) from a surface. This
* is a surface ID as well as face/mipmap indices.
*/
-
typedef
#include "vmware_pack_begin.h"
struct SVGA3dSurfaceImageId {
- uint32 sid;
- uint32 face;
- uint32 mipmap;
+ uint32 sid;
+ uint32 face;
+ uint32 mipmap;
}
#include "vmware_pack_end.h"
SVGA3dSurfaceImageId;
+typedef
+#include "vmware_pack_begin.h"
+struct SVGA3dSubSurfaceId {
+ uint32 sid;
+ uint32 subResourceId;
+}
+#include "vmware_pack_end.h"
+SVGA3dSubSurfaceId;
+
typedef
#include "vmware_pack_begin.h"
struct {
SVGA_OTABLE_DX9_MAX = 5,
SVGA_OTABLE_DXCONTEXT = 5,
- SVGA_OTABLE_MAX = 6
-} SVGAOTableType;
+ SVGA_OTABLE_DX_MAX = 6,
-/*
- * Deprecated.
- */
-#define SVGA_OTABLE_COUNT 4
+ SVGA_OTABLE_RESERVED1 = 6,
+ SVGA_OTABLE_RESERVED2 = 7,
+
+ /*
+ * Additions to this table need to be tied to HW-version features and
+ * checkpointed accordingly.
+ */
+ SVGA_OTABLE_DEVEL_MAX = 8,
+ SVGA_OTABLE_MAX = 8
+} SVGAOTableType;
typedef enum {
SVGA_COTABLE_MIN = 0,
SVGA_COTABLE_DXSHADER = 10,
SVGA_COTABLE_DX10_MAX = 11,
SVGA_COTABLE_UAVIEW = 11,
- SVGA_COTABLE_MAX
+ SVGA_COTABLE_MAX = 12,
} SVGACOTableType;
/*
SVGA3D_MOBFMT_PREDX_MAX = 7,
SVGA3D_MOBFMT_EMPTY = 7,
SVGA3D_MOBFMT_MAX,
+
+ /*
+ * This isn't actually used by the guest, but is a mob-format used
+ * internally by the SVGA device (and is therefore not binary compatible).
+ */
+ SVGA3D_MOBFMT_HB,
} SVGAMobFormat;
#define SVGA3D_MOB_EMPTY_BASE 1
+/*
+ * Multisample pattern types.
+ */
+
+typedef enum SVGA3dMSPattern {
+ SVGA3D_MS_PATTERN_NONE = 0,
+ SVGA3D_MS_PATTERN_MIN = 0,
+ SVGA3D_MS_PATTERN_STANDARD = 1,
+ SVGA3D_MS_PATTERN_CENTER = 2,
+ SVGA3D_MS_PATTERN_MAX = 3,
+} SVGA3dMSPattern;
+
+/*
+ * Precision settings for each sample.
+ */
+
+typedef enum SVGA3dMSQualityLevel {
+ SVGA3D_MS_QUALITY_NONE = 0,
+ SVGA3D_MS_QUALITY_MIN = 0,
+ SVGA3D_MS_QUALITY_FULL = 1,
+ SVGA3D_MS_QUALITY_MAX = 2,
+} SVGA3dMSQualityLevel;
+
#endif /* _SVGA3D_TYPES_H_ */