mac80211: mesh: don't invalidate SN on discovery failure
authorJesse Jones <jjones@cococorp.com>
Fri, 12 Jun 2015 21:13:09 +0000 (14:13 -0700)
committerJohannes Berg <johannes.berg@intel.com>
Fri, 17 Jul 2015 13:38:14 +0000 (15:38 +0200)
The 2012 spec mentions that path SNs can be invalid when created (see
section 13.10.8.4 table 13-9) but AFAICT never talks about invalidating
SNs. Which makes sense: if we have figured out the path to a target at a
certain SN then we want to remember that fact. Failing to do so can lead
to routing loops because if we don't have a valid SN then we have no way
of knowing whether an incoming path message leads to or away from the
target.

However currently when discovery fails we zero out mpath->flags which
clears MESH_PATH_SN_VALID. This patch fixes that so that only the
discovery relevant flags are cleared.

Signed-off-by: Alexis Green <agreen@cococorp.com>
Signed-off-by: Johannes Berg <johannes.berg@intel.com>
net/mac80211/mesh_hwmp.c

index d31d48f403f5b2c26f54e7d654b831a59a160d3e..5ed38c5a998f984fe215abfbccf4385143c55e44 100644 (file)
@@ -1179,7 +1179,9 @@ void mesh_path_timer(unsigned long data)
                spin_unlock_bh(&mpath->state_lock);
                mesh_queue_preq(mpath, 0);
        } else {
-               mpath->flags = 0;
+               mpath->flags &= ~(MESH_PATH_RESOLVING |
+                                 MESH_PATH_RESOLVED |
+                                 MESH_PATH_REQ_QUEUED);
                mpath->exp_time = jiffies;
                spin_unlock_bh(&mpath->state_lock);
                if (!mpath->is_gate && mesh_gate_num(sdata) > 0) {