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libceph: drop unnecessary CLOSED check in socket state change callback
author
Sage Weil
<sage@inktank.com>
Sat, 21 Jul 2012 00:19:43 +0000
(17:19 -0700)
committer
Sage Weil
<sage@inktank.com>
Tue, 31 Jul 2012 01:15:59 +0000
(18:15 -0700)
If we are CLOSED, the socket is closed and we won't get these.
Signed-off-by: Sage Weil <sage@inktank.com>
net/ceph/messenger.c
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diff --git
a/net/ceph/messenger.c
b/net/ceph/messenger.c
index 46ce113732e6baf211685523e7b8e6a68cf37d32..e7320cd5fdbc53f069e03409a759b8bcbe6fb6bb 100644
(file)
--- a/
net/ceph/messenger.c
+++ b/
net/ceph/messenger.c
@@
-296,9
+296,6
@@
static void ceph_sock_state_change(struct sock *sk)
dout("%s %p state = %lu sk_state = %u\n", __func__,
con, con->state, sk->sk_state);
- if (test_bit(CLOSED, &con->state))
- return;
-
switch (sk->sk_state) {
case TCP_CLOSE:
dout("%s TCP_CLOSE\n", __func__);