system_reset_exception does most of its own crash handling now,
invoking the debugger or crash dumps if they are registered. If not,
then it goes through to die() to print stack traces, and then is
supposed to panic (according to comments).
However after die() prints oopses, it does its own handling which
doesn't allow system_reset_exception to panic (e.g., it may just
kill the current process). This patch causes sreset exceptions to
return from die after it prints messages but before acting.
This also stops die from invoking the debugger on 0x100 crashes.
system_reset_exception similarly calls the debugger. It had been
thought this was harmless (because if the debugger was disabled,
neither call would fire, and if it was enabled the first call
would return). However in some cases like xmon 'X' command, the
debugger returns 0, which currently causes it to be entered
again (first in system_reset_exception, then in die), which is
confusing.
Signed-off-by: Nicholas Piggin <npiggin@gmail.com>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
}
raw_local_irq_restore(flags);
+ /*
+ * system_reset_excption handles debugger, crash dump, panic, for 0x100
+ */
+ if (TRAP(regs) == 0x100)
+ return;
+
crash_fadump(regs, "die oops");
if (kexec_should_crash(current))
{
unsigned long flags;
- if (debugger(regs))
- return;
+ /*
+ * system_reset_excption handles debugger, crash dump, panic, for 0x100
+ */
+ if (TRAP(regs) != 0x100) {
+ if (debugger(regs))
+ return;
+ }
flags = oops_begin(regs);
if (__die(str, regs, err))