Cursor position updates were accidentally causing us to attempt to interlock
window with window immediate, and without a matching window immediate update,
NVDisplay could hang forever in some circumstances.
Fixes suspend/resume on (at least) Quadro RTX4000 (TU104).
Reported-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
NV50_DISP_INTERLOCK__SIZE
} type;
u32 data;
+ u32 wimm;
};
void corec37d_ntfy_init(struct nouveau_bo *, u32);
return ret;
}
+ wndw->interlock.wimm = wndw->interlock.data;
wndw->immd = func;
return 0;
}
if (asyw->set.point) {
if (asyw->set.point = false, asyw->set.mask)
interlock[wndw->interlock.type] |= wndw->interlock.data;
- interlock[NV50_DISP_INTERLOCK_WIMM] |= wndw->interlock.data;
+ interlock[NV50_DISP_INTERLOCK_WIMM] |= wndw->interlock.wimm;
wndw->immd->point(wndw, asyw);
wndw->immd->update(wndw, interlock);