include $(TOPDIR)/rules.mk
PKG_NAME:=valgrind
-PKG_VERSION:=3.21.0
+PKG_VERSION:=3.22.0
PKG_RELEASE:=1
PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.bz2
PKG_SOURCE_URL:=https://sourceware.org/pub/valgrind/
-PKG_HASH:=10ce1618bb3e33fad16eb79552b0a3e1211762448a0d7fce11c8a6243b9ac971
+PKG_HASH:=c811db5add2c5f729944caf47c4e7a65dcaabb9461e472b578765dd7bf6d2d4c
PKG_MAINTAINER:=Felix Fietkau <nbd@nbd.name>
PKG_LICENSE:=GPL-2.0+
--- a/coregrind/m_machine.c
+++ b/coregrind/m_machine.c
-@@ -2106,6 +2106,7 @@ Bool VG_(machine_get_hwcaps)( void )
+@@ -2109,6 +2109,7 @@ Bool VG_(machine_get_hwcaps)( void )
we are using alternative way to determine FP mode */
ULong result = 0;
if (!VG_MINIMAL_SETJMP(env_unsup_insn)) {
__asm__ volatile (
".set push\n\t"
-@@ -2123,6 +2124,9 @@ Bool VG_(machine_get_hwcaps)( void )
+@@ -2126,6 +2127,9 @@ Bool VG_(machine_get_hwcaps)( void )
fpmode = (result != 0x3FF0000000000000ull);
}