int do_remount_sb(struct super_block *sb, int flags, void *data, int force)
{
int retval;
- int remount_rw;
+ int remount_rw, remount_ro;
if (sb->s_frozen != SB_UNFROZEN)
return -EBUSY;
shrink_dcache_sb(sb);
sync_filesystem(sb);
+ remount_ro = (flags & MS_RDONLY) && !(sb->s_flags & MS_RDONLY);
+ remount_rw = !(flags & MS_RDONLY) && (sb->s_flags & MS_RDONLY);
+
/* If we are remounting RDONLY and current sb is read/write,
make sure there are no rw files opened */
- if ((flags & MS_RDONLY) && !(sb->s_flags & MS_RDONLY)) {
+ if (remount_ro) {
if (force)
mark_files_ro(sb);
else if (!fs_may_remount_ro(sb))
if (retval < 0 && retval != -ENOSYS)
return -EBUSY;
}
- remount_rw = !(flags & MS_RDONLY) && (sb->s_flags & MS_RDONLY);
if (sb->s_op->remount_fs) {
retval = sb->s_op->remount_fs(sb, &flags, data);
sb->s_flags = (sb->s_flags & ~MS_RMT_MASK) | (flags & MS_RMT_MASK);
if (remount_rw)
vfs_dq_quota_on_remount(sb);
+ /*
+ * Some filesystems modify their metadata via some other path than the
+ * bdev buffer cache (eg. use a private mapping, or directories in
+ * pagecache, etc). Also file data modifications go via their own
+ * mappings. So If we try to mount readonly then copy the filesystem
+ * from bdev, we could get stale data, so invalidate it to give a best
+ * effort at coherency.
+ */
+ if (remount_ro && sb->s_bdev)
+ invalidate_bdev(sb->s_bdev);
return 0;
}