* arguments just once each.
*/
#define __round_mask(x, y) ((__typeof__(x))((y)-1))
+/**
+ * round_up - round up to next specified power of 2
+ * @x: the value to round
+ * @y: multiple to round up to (must be a power of 2)
+ *
+ * Rounds @x up to next multiple of @y (which must be a power of 2).
+ * To perform arbitrary rounding up, use roundup() below.
+ */
#define round_up(x, y) ((((x)-1) | __round_mask(x, y))+1)
+/**
+ * round_down - round down to next specified power of 2
+ * @x: the value to round
+ * @y: multiple to round down to (must be a power of 2)
+ *
+ * Rounds @x down to next multiple of @y (which must be a power of 2).
+ * To perform arbitrary rounding down, use rounddown() below.
+ */
#define round_down(x, y) ((x) & ~__round_mask(x, y))
/**
# define DIV_ROUND_UP_SECTOR_T(ll,d) DIV_ROUND_UP(ll,d)
#endif
-/* The `const' in roundup() prevents gcc-3.3 from calling __divdi3 */
+/**
+ * roundup - round up to the next specified multiple
+ * @x: the value to up
+ * @y: multiple to round up to
+ *
+ * Rounds @x up to next multiple of @y. If @y will always be a power
+ * of 2, consider using the faster round_up().
+ *
+ * The `const' here prevents gcc-3.3 from calling __divdi3
+ */
#define roundup(x, y) ( \
{ \
const typeof(y) __y = y; \
(((x) + (__y - 1)) / __y) * __y; \
} \
)
+/**
+ * rounddown - round down to next specified multiple
+ * @x: the value to round
+ * @y: multiple to round down to
+ *
+ * Rounds @x down to next multiple of @y. If @y will always be a power
+ * of 2, consider using the faster round_down().
+ */
#define rounddown(x, y) ( \
{ \
typeof(x) __x = (x); \