struct hlist_node *node;
SCTP_DEBUG_PRINTK("sctp_get_port() found a possible match\n");
- if (pp->fastreuse && sk->sk_reuse)
+ if (pp->fastreuse && sk->sk_reuse &&
+ sk->sk_state != SCTP_SS_LISTENING)
goto success;
/* Run through the list of sockets bound to the port
struct sctp_endpoint *ep2;
ep2 = sctp_sk(sk2)->ep;
- if (reuse && sk2->sk_reuse)
+ if (reuse && sk2->sk_reuse &&
+ sk2->sk_state != SCTP_SS_LISTENING)
continue;
if (sctp_bind_addr_match(&ep2->base.bind_addr, addr,
* if sk->sk_reuse is too (that is, if the caller requested
* SO_REUSEADDR on this socket -sk-).
*/
- if (hlist_empty(&pp->owner))
- pp->fastreuse = sk->sk_reuse ? 1 : 0;
- else if (pp->fastreuse && !sk->sk_reuse)
+ if (hlist_empty(&pp->owner)) {
+ if (sk->sk_reuse && sk->sk_state != SCTP_SS_LISTENING)
+ pp->fastreuse = 1;
+ else
+ pp->fastreuse = 0;
+ } else if (pp->fastreuse &&
+ (!sk->sk_reuse || sk->sk_state == SCTP_SS_LISTENING))
pp->fastreuse = 0;
/* We are set, so fill up all the data in the hash table
* sockets FIXME: Blurry, NPI (ipg).
*/
success:
- inet_sk(sk)->num = snum;
if (!sctp_sk(sk)->bind_hash) {
+ inet_sk(sk)->num = snum;
sk_add_bind_node(sk, &pp->owner);
sctp_sk(sk)->bind_hash = pp;
}
* This is not currently spelled out in the SCTP sockets
* extensions draft, but follows the practice as seen in TCP
* sockets.
+ *
+ * Additionally, turn off fastreuse flag since we are not listening
*/
+ sk->sk_state = SCTP_SS_LISTENING;
if (!ep->base.bind_addr.port) {
if (sctp_autobind(sk))
return -EAGAIN;
- }
- sk->sk_state = SCTP_SS_LISTENING;
+ } else
+ sctp_sk(sk)->bind_hash->fastreuse = 0;
+
sctp_hash_endpoint(ep);
return 0;
}
* extensions draft, but follows the practice as seen in TCP
* sockets.
*/
+ sk->sk_state = SCTP_SS_LISTENING;
if (!ep->base.bind_addr.port) {
if (sctp_autobind(sk))
return -EAGAIN;
- }
- sk->sk_state = SCTP_SS_LISTENING;
+ } else
+ sctp_sk(sk)->bind_hash->fastreuse = 0;
+
sk->sk_max_ack_backlog = backlog;
sctp_hash_endpoint(ep);
return 0;