stack.signaler = &request->priotree;
list_add(&stack.dfs_link, &dfs);
- /* Recursively bump all dependent priorities to match the new request.
+ /*
+ * Recursively bump all dependent priorities to match the new request.
*
* A naive approach would be to use recursion:
* static void update_priorities(struct i915_priotree *pt, prio) {
list_for_each_entry_safe(dep, p, &dfs, dfs_link) {
struct i915_priotree *pt = dep->signaler;
- /* Within an engine, there can be no cycle, but we may
+ /*
+ * Within an engine, there can be no cycle, but we may
* refer to the same dependency chain multiple times
* (redundant dependencies are not eliminated) and across
* engines.
*/
list_for_each_entry(p, &pt->signalers_list, signal_link) {
+ GEM_BUG_ON(p == dep); /* no cycles! */
+
if (i915_priotree_signaled(p->signaler))
continue;
list_safe_reset_next(dep, p, dfs_link);
}
- /* If we didn't need to bump any existing priorities, and we haven't
+ /*
+ * If we didn't need to bump any existing priorities, and we haven't
* yet submitted this request (i.e. there is no potential race with
* execlists_submit_request()), we can set our own priority and skip
* acquiring the engine locks.