#include <net/sctp/stream_sched.h>
/* Forward declarations for internal helper functions. */
-static int sctp_writeable(struct sock *sk);
+static bool sctp_writeable(struct sock *sk);
static void sctp_wfree(struct sk_buff *skb);
static int sctp_wait_for_sndbuf(struct sctp_association *asoc, long *timeo_p,
size_t msg_len);
/* Get the sndbuf space available at the time on the association. */
static inline int sctp_wspace(struct sctp_association *asoc)
{
- int amt;
+ struct sock *sk = asoc->base.sk;
- if (asoc->ep->sndbuf_policy)
- amt = asoc->sndbuf_used;
- else
- amt = sk_wmem_alloc_get(asoc->base.sk);
-
- if (amt >= asoc->base.sk->sk_sndbuf) {
- if (asoc->base.sk->sk_userlocks & SOCK_SNDBUF_LOCK)
- amt = 0;
- else {
- amt = sk_stream_wspace(asoc->base.sk);
- if (amt < 0)
- amt = 0;
- }
- } else {
- amt = asoc->base.sk->sk_sndbuf - amt;
- }
- return amt;
+ return asoc->ep->sndbuf_policy ? sk->sk_sndbuf - asoc->sndbuf_used
+ : sk_stream_wspace(sk);
}
/* Increment the used sndbuf space count of the corresponding association by
asoc->pmtu_pending = 0;
}
- if (sctp_wspace(asoc) < msg_len)
+ if (sctp_wspace(asoc) < (int)msg_len)
sctp_prsctp_prune(asoc, sinfo, msg_len - sctp_wspace(asoc));
- if (!sctp_wspace(asoc)) {
+ if (sctp_wspace(asoc) <= 0) {
timeo = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
err = sctp_wait_for_sndbuf(asoc, &timeo, msg_len);
if (err)
goto do_error;
if (signal_pending(current))
goto do_interrupted;
- if (msg_len <= sctp_wspace(asoc))
+ if ((int)msg_len <= sctp_wspace(asoc))
break;
/* Let another process have a go. Since we are going
* UDP-style sockets or TCP-style sockets, this code should work.
* - Daisy
*/
-static int sctp_writeable(struct sock *sk)
+static bool sctp_writeable(struct sock *sk)
{
- int amt = 0;
-
- amt = sk->sk_sndbuf - sk_wmem_alloc_get(sk);
- if (amt < 0)
- amt = 0;
- return amt;
+ return sk->sk_sndbuf > sk->sk_wmem_queued;
}
/* Wait for an association to go into ESTABLISHED state. If timeout is 0,