In pnv_ioda_free_pe(), the PE object (including the associated PE
number) is cleared before resetting the corresponding bit in the
PE allocation bitmap. It means PE#0 is always released to the bitmap
wrongly.
This fixes above issue by caching the PE number before the PE object
is cleared.
Fixes: 1e9167726c41 ("powerpc/powernv: Use PE instead of number during setup and release"
Cc: stable@vger.kernel.org # v4.7+
Signed-off-by: Gavin Shan <gwshan@linux.vnet.ibm.com>
Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
static void pnv_ioda_free_pe(struct pnv_ioda_pe *pe)
{
struct pnv_phb *phb = pe->phb;
+ unsigned int pe_num = pe->pe_number;
WARN_ON(pe->pdev);
memset(pe, 0, sizeof(struct pnv_ioda_pe));
- clear_bit(pe->pe_number, phb->ioda.pe_alloc);
+ clear_bit(pe_num, phb->ioda.pe_alloc);
}
/* The default M64 BAR is shared by all PEs */