struct work_struct *work)
{
struct pool_workqueue *pwq;
+ struct worker_pool *last_pool;
struct list_head *worklist;
unsigned int work_flags;
unsigned int req_cpu = cpu;
WARN_ON_ONCE(!is_chained_work(wq)))
return;
- /* determine the pwq to use */
+ /* pwq which will be used unless @work is executing elsewhere */
if (!(wq->flags & WQ_UNBOUND)) {
- struct worker_pool *last_pool;
-
if (cpu == WORK_CPU_UNBOUND)
cpu = raw_smp_processor_id();
-
- /*
- * It's multi cpu. If @work was previously on a different
- * cpu, it might still be running there, in which case the
- * work needs to be queued on that cpu to guarantee
- * non-reentrancy.
- */
pwq = per_cpu_ptr(wq->cpu_pwqs, cpu);
- last_pool = get_work_pool(work);
+ } else {
+ pwq = first_pwq(wq);
+ }
- if (last_pool && last_pool != pwq->pool) {
- struct worker *worker;
+ /*
+ * If @work was previously on a different pool, it might still be
+ * running there, in which case the work needs to be queued on that
+ * pool to guarantee non-reentrancy.
+ */
+ last_pool = get_work_pool(work);
+ if (last_pool && last_pool != pwq->pool) {
+ struct worker *worker;
- spin_lock(&last_pool->lock);
+ spin_lock(&last_pool->lock);
- worker = find_worker_executing_work(last_pool, work);
+ worker = find_worker_executing_work(last_pool, work);
- if (worker && worker->current_pwq->wq == wq) {
- pwq = per_cpu_ptr(wq->cpu_pwqs, last_pool->cpu);
- } else {
- /* meh... not running there, queue here */
- spin_unlock(&last_pool->lock);
- spin_lock(&pwq->pool->lock);
- }
+ if (worker && worker->current_pwq->wq == wq) {
+ pwq = worker->current_pwq;
} else {
+ /* meh... not running there, queue here */
+ spin_unlock(&last_pool->lock);
spin_lock(&pwq->pool->lock);
}
} else {
- pwq = first_pwq(wq);
spin_lock(&pwq->pool->lock);
}