const struct dc_surface *surface = &pipe_ctx->surface->public;
struct core_stream *stream = pipe_ctx->stream;
struct rect clip = surface->clip_rect;
+ int recout_full_x, recout_full_y;
pipe_ctx->scl_data.recout.x = stream->public.dst.x;
if (stream->public.src.x < clip.x)
pipe_ctx->scl_data.recout.width /= 2;
}
- recout_skip->width = pipe_ctx->scl_data.recout.x - stream->public.dst.x -
- surface->dst_rect.x * stream->public.dst.width / stream->public.src.width;
- recout_skip->height = pipe_ctx->scl_data.recout.y - stream->public.dst.y -
- surface->dst_rect.y * stream->public.dst.height / stream->public.src.height;
+ /* Unclipped recout offset = stream dst offset + ((surf dst offset - stream src offset)
+ * * 1/ stream scaling ratio) - (surf src offset * 1/ full scl
+ * ratio)
+ */
+ recout_full_x = stream->public.dst.x + (surface->dst_rect.x - stream->public.src.x)
+ * stream->public.dst.width / stream->public.src.width -
+ surface->src_rect.x * surface->dst_rect.width / surface->src_rect.width
+ * stream->public.dst.width / stream->public.src.width;
+ recout_full_y = stream->public.dst.y + (surface->dst_rect.y - stream->public.src.y)
+ * stream->public.dst.height / stream->public.src.height -
+ surface->src_rect.y * surface->dst_rect.height / surface->src_rect.height
+ * stream->public.dst.height / stream->public.src.height;
+
+ recout_skip->width = pipe_ctx->scl_data.recout.x - recout_full_x;
+ recout_skip->height = pipe_ctx->scl_data.recout.y - recout_full_y;
}
static void calculate_scaling_ratios(struct pipe_ctx *pipe_ctx)