For stream sockets the code misses to update the msg_namelen member
to 0 and therefore makes net/socket.c leak the local, uninitialized
sockaddr_storage variable to userland -- 128 bytes of kernel stack
memory. The msg_namelen update is also missing for datagram sockets
in case the socket is shutting down during receive.
Fix both issues by setting msg_namelen to 0 early. It will be
updated later if we're going to fill the msg_name member.
Cc: Arnaldo Carvalho de Melo <acme@ghostprotocols.net>
Signed-off-by: Mathias Krause <minipli@googlemail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
int target; /* Read at least this many bytes */
long timeo;
+ msg->msg_namelen = 0;
+
lock_sock(sk);
copied = -ENOTCONN;
if (unlikely(sk->sk_type == SOCK_STREAM && sk->sk_state == TCP_LISTEN))