There are currently two definitions of load_cr3, that essentially do the
same thing. This patch moves them all to processor.h.
Signed-off-by: Glauber de Oliveira Costa <gcosta@redhat.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
#endif
}
-static inline void load_cr3(pgd_t *pgd)
-{
- asm volatile("movq %0,%%cr3" :: "r" (__pa(pgd)) : "memory");
-}
-
static inline void switch_mm(struct mm_struct *prev, struct mm_struct *next,
struct task_struct *tsk)
{
#include <asm/processor-flags.h>
+#include <asm/page.h>
+#include <asm/system.h>
+
static inline void native_cpuid(unsigned int *eax, unsigned int *ebx,
unsigned int *ecx, unsigned int *edx)
{
: "0" (*eax), "2" (*ecx));
}
+static inline void load_cr3(pgd_t *pgdir)
+{
+ write_cr3(__pa(pgdir));
+}
#ifdef CONFIG_X86_32
# include "processor_32.h"
static inline void detect_ht(struct cpuinfo_x86 *c) {}
#endif
-#define load_cr3(pgdir) write_cr3(__pa(pgdir))
/*
* Save the cr4 feature set we're using (ie