Add a flag to let a platform ioremap memory regions marked as reserved.
This flag will be used later by the Nintendo Wii support code to allow
ioremapping the I/O region sitting between MEM1 and MEM2 and marked
as reserved RAM in the patch "wii: use both mem1 and mem2 as ram".
This will no longer be needed when proper discontig memory support
for 32-bit PowerPC is added to the kernel.
Signed-off-by: Albert Herranz <albert_herranz@yahoo.es>
Acked-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: Grant Likely <grant.likely@secretlab.ca>
int __map_without_bats;
int __map_without_ltlbs;
+/*
+ * This tells the system to allow ioremapping memory marked as reserved.
+ */
+int __allow_ioremap_reserved;
+
/* max amount of low RAM to map in */
unsigned long __max_low_memory = MAX_LOW_MEM;
extern void invalidate_tlbcam_entry(int index);
extern int __map_without_bats;
+extern int __allow_ioremap_reserved;
extern unsigned long ioremap_base;
extern unsigned int rtas_data, rtas_size;
#include <linux/vmalloc.h>
#include <linux/init.h>
#include <linux/highmem.h>
+#include <linux/lmb.h>
#include <asm/pgtable.h>
#include <asm/pgalloc.h>
* Don't allow anybody to remap normal RAM that we're using.
* mem_init() sets high_memory so only do the check after that.
*/
- if (mem_init_done && (p < virt_to_phys(high_memory))) {
+ if (mem_init_done && (p < virt_to_phys(high_memory)) &&
+ !(__allow_ioremap_reserved && lmb_is_region_reserved(p, size))) {
printk("__ioremap(): phys addr 0x%llx is RAM lr %p\n",
(unsigned long long)p, __builtin_return_address(0));
return NULL;
extern u64 lmb_end_of_DRAM(void);
extern void __init lmb_enforce_memory_limit(u64 memory_limit);
extern int __init lmb_is_reserved(u64 addr);
+extern int lmb_is_region_reserved(u64 base, u64 size);
extern int lmb_find(struct lmb_property *res);
extern void lmb_dump_all(void);
return lmb_add_region(_rgn, base, size);
}
-long __init lmb_overlaps_region(struct lmb_region *rgn, u64 base, u64 size)
+long lmb_overlaps_region(struct lmb_region *rgn, u64 base, u64 size)
{
unsigned long i;
return 0;
}
+int lmb_is_region_reserved(u64 base, u64 size)
+{
+ return lmb_overlaps_region(&lmb.reserved, base, size);
+}
+
/*
* Given a <base, len>, find which memory regions belong to this range.
* Adjust the request and return a contiguous chunk.