*/
#define PROPERTY_ENTRY_INTEGER_ARRAY(_name_, _type_, _val_) \
-{ \
+(struct property_entry) { \
.name = _name_, \
.length = ARRAY_SIZE(_val_) * sizeof(_type_), \
.is_array = true, \
PROPERTY_ENTRY_INTEGER_ARRAY(_name_, u64, _val_)
#define PROPERTY_ENTRY_STRING_ARRAY(_name_, _val_) \
-{ \
+(struct property_entry) { \
.name = _name_, \
.length = ARRAY_SIZE(_val_) * sizeof(const char *), \
.is_array = true, \
}
#define PROPERTY_ENTRY_INTEGER(_name_, _type_, _val_) \
-{ \
+(struct property_entry) { \
.name = _name_, \
.length = sizeof(_type_), \
.is_string = false, \
PROPERTY_ENTRY_INTEGER(_name_, u64, _val_)
#define PROPERTY_ENTRY_STRING(_name_, _val_) \
-{ \
+(struct property_entry) { \
.name = _name_, \
.length = sizeof(_val_), \
.is_string = true, \
}
#define PROPERTY_ENTRY_BOOL(_name_) \
-{ \
+(struct property_entry) { \
.name = _name_, \
}