int rc = 0;
if (sq.busy)
- rc = sq_fsync(file, file->f_dentry);
+ rc = sq_fsync(file, file->f_path.dentry);
sound.soft = sound.dsp;
sound.hard = sound.dsp;
sound_silence();
return 0;
case SNDCTL_DSP_POST:
case SNDCTL_DSP_SYNC:
- return sq_fsync(file, file->f_dentry);
+ return sq_fsync(file, file->f_path.dentry);
/* ++TeSche: before changing any of these it's
* probably wise to wait until sound playing has
* settled down. */
case SNDCTL_DSP_SPEED:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_speed(data));
case SNDCTL_DSP_STEREO:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_stereo(data));
case SOUND_PCM_WRITE_CHANNELS:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_stereo(data-1)+1);
case SNDCTL_DSP_SETFMT:
- sq_fsync(file, file->f_dentry);
+ sq_fsync(file, file->f_path.dentry);
IOCTL_IN(arg, data);
return IOCTL_OUT(arg, sound_set_format(data));
case SNDCTL_DSP_GETFMTS: