#include <asm/arcregs.h>
#include <asm/cache.h>
+/*
+ * [ NOTE 1 ]:
+ * Data cache (L1 D$ or SL$) entire invalidate operation or data cache disable
+ * operation may result in unexpected behavior and data loss even if we flush
+ * data cache right before invalidation. That may happens if we store any context
+ * on stack (like we store BLINK register on stack before function call).
+ * BLINK register is the register where return address is automatically saved
+ * when we do function call with instructions like 'bl'.
+ *
+ * There is the real example:
+ * We may hang in the next code as we store any BLINK register on stack in
+ * invalidate_dcache_all() function.
+ *
+ * void flush_dcache_all() {
+ * __dc_entire_op(OP_FLUSH);
+ * // Other code //
+ * }
+ *
+ * void invalidate_dcache_all() {
+ * __dc_entire_op(OP_INV);
+ * // Other code //
+ * }
+ *
+ * void foo(void) {
+ * flush_dcache_all();
+ * invalidate_dcache_all();
+ * }
+ *
+ * Now let's see what really happens during that code execution:
+ *
+ * foo()
+ * |->> call flush_dcache_all
+ * [return address is saved to BLINK register]
+ * [push BLINK] (save to stack) ![point 1]
+ * |->> call __dc_entire_op(OP_FLUSH)
+ * [return address is saved to BLINK register]
+ * [flush L1 D$]
+ * return [jump to BLINK]
+ * <<------
+ * [other flush_dcache_all code]
+ * [pop BLINK] (get from stack)
+ * return [jump to BLINK]
+ * <<------
+ * |->> call invalidate_dcache_all
+ * [return address is saved to BLINK register]
+ * [push BLINK] (save to stack) ![point 2]
+ * |->> call __dc_entire_op(OP_FLUSH)
+ * [return address is saved to BLINK register]
+ * [invalidate L1 D$] ![point 3]
+ * // Oops!!!
+ * // We lose return address from invalidate_dcache_all function:
+ * // we save it to stack and invalidate L1 D$ after that!
+ * return [jump to BLINK]
+ * <<------
+ * [other invalidate_dcache_all code]
+ * [pop BLINK] (get from stack)
+ * // we don't have this data in L1 dcache as we invalidated it in [point 3]
+ * // so we get it from next memory level (for example DDR memory)
+ * // but in the memory we have value which we save in [point 1], which
+ * // is return address from flush_dcache_all function (instead of
+ * // address from current invalidate_dcache_all function which we
+ * // saved in [point 2] !)
+ * return [jump to BLINK]
+ * <<------
+ * // As BLINK points to invalidate_dcache_all, we call it again and
+ * // loop forever.
+ *
+ * Fortunately we may fix that by using flush & invalidation of D$ with a single
+ * one instruction (instead of flush and invalidation instructions pair) and
+ * enabling force function inline with '__attribute__((always_inline))' gcc
+ * attribute to avoid any function call (and BLINK store) between cache flush
+ * and disable.
+ */
+
/* Bit values in IC_CTRL */
#define IC_CTRL_CACHE_DISABLE BIT(0)
/* IOC Aperture size is equal to DDR size */
long ap_size = CONFIG_SYS_SDRAM_SIZE;
- flush_dcache_all();
- invalidate_dcache_all();
+ flush_n_invalidate_dcache_all();
if (!is_power_of_2(ap_size) || ap_size < 4096)
panic("IOC Aperture size must be power of 2 and bigger 4Kib");
flush_dcache_range(start, start + size);
}
-void invalidate_dcache_all(void)
+/*
+ * As invalidate_dcache_all() is not used in generic U-Boot code and as we
+ * don't need it in arch/arc code alone (invalidate without flush) we implement
+ * flush_n_invalidate_dcache_all (flush and invalidate in 1 operation) because
+ * it's much safer. See [ NOTE 1 ] for more details.
+ */
+void flush_n_invalidate_dcache_all(void)
{
- __dc_entire_op(OP_INV);
+ __dc_entire_op(OP_FLUSH_N_INV);
#ifdef CONFIG_ISA_ARCV2
if (slc_exists)
- __slc_entire_op(OP_INV);
+ __slc_entire_op(OP_FLUSH_N_INV);
#endif
}