return seq;
}
-/**
- * amdgpu_fence_schedule_check - schedule lockup check
- *
- * @ring: pointer to struct amdgpu_ring
- *
- * Queues a delayed work item to check for lockups.
- */
-static void amdgpu_fence_schedule_check(struct amdgpu_ring *ring)
-{
- /*
- * Do not reset the timer here with mod_delayed_work,
- * this can livelock in an interaction with TTM delayed destroy.
- */
- queue_delayed_work(system_power_efficient_wq,
- &ring->fence_drv.lockup_work,
- AMDGPU_FENCE_JIFFIES_TIMEOUT);
-}
-
/**
* amdgpu_fence_emit - emit a fence on the requested ring
*
return 0;
}
+/**
+ * amdgpu_fence_schedule_fallback - schedule fallback check
+ *
+ * @ring: pointer to struct amdgpu_ring
+ *
+ * Start a timer as fallback to our interrupts.
+ */
+static void amdgpu_fence_schedule_fallback(struct amdgpu_ring *ring)
+{
+ mod_timer(&ring->fence_drv.fallback_timer,
+ jiffies + AMDGPU_FENCE_JIFFIES_TIMEOUT);
+}
+
/**
* amdgpu_fence_activity - check for fence activity
*
} while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq);
if (seq < last_emitted)
- amdgpu_fence_schedule_check(ring);
+ amdgpu_fence_schedule_fallback(ring);
return wake;
}
/**
- * amdgpu_fence_check_lockup - check for hardware lockup
+ * amdgpu_fence_process - process a fence
*
- * @work: delayed work item
+ * @adev: amdgpu_device pointer
+ * @ring: ring index the fence is associated with
*
- * Checks for fence activity and if there is none probe
- * the hardware if a lockup occured.
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
*/
-static void amdgpu_fence_check_lockup(struct work_struct *work)
+void amdgpu_fence_process(struct amdgpu_ring *ring)
{
- struct amdgpu_fence_driver *fence_drv;
- struct amdgpu_ring *ring;
-
- fence_drv = container_of(work, struct amdgpu_fence_driver,
- lockup_work.work);
- ring = fence_drv->ring;
-
if (amdgpu_fence_activity(ring))
wake_up_all(&ring->fence_drv.fence_queue);
}
/**
- * amdgpu_fence_process - process a fence
+ * amdgpu_fence_fallback - fallback for hardware interrupts
*
- * @adev: amdgpu_device pointer
- * @ring: ring index the fence is associated with
+ * @work: delayed work item
*
- * Checks the current fence value and wakes the fence queue
- * if the sequence number has increased (all asics).
+ * Checks for fence activity.
*/
-void amdgpu_fence_process(struct amdgpu_ring *ring)
+static void amdgpu_fence_fallback(unsigned long arg)
{
- if (amdgpu_fence_activity(ring))
- wake_up_all(&ring->fence_drv.fence_queue);
+ struct amdgpu_ring *ring = (void *)arg;
+
+ amdgpu_fence_process(ring);
}
/**
if (atomic64_read(&ring->fence_drv.last_seq) >= seq)
return 0;
- amdgpu_fence_schedule_check(ring);
+ amdgpu_fence_schedule_fallback(ring);
wait_event(ring->fence_drv.fence_queue, (
(signaled = amdgpu_fence_seq_signaled(ring, seq))));
atomic64_set(&ring->fence_drv.last_seq, 0);
ring->fence_drv.initialized = false;
- INIT_DELAYED_WORK(&ring->fence_drv.lockup_work,
- amdgpu_fence_check_lockup);
- ring->fence_drv.ring = ring;
+ setup_timer(&ring->fence_drv.fallback_timer, amdgpu_fence_fallback,
+ (unsigned long)ring);
init_waitqueue_head(&ring->fence_drv.fence_queue);
mutex_lock(&adev->ring_lock);
for (i = 0; i < AMDGPU_MAX_RINGS; i++) {
struct amdgpu_ring *ring = adev->rings[i];
+
if (!ring || !ring->fence_drv.initialized)
continue;
r = amdgpu_fence_wait_empty(ring);
amdgpu_irq_put(adev, ring->fence_drv.irq_src,
ring->fence_drv.irq_type);
amd_sched_fini(&ring->sched);
+ del_timer_sync(&ring->fence_drv.fallback_timer);
ring->fence_drv.initialized = false;
}
mutex_unlock(&adev->ring_lock);
fence->fence_wake.func = amdgpu_fence_check_signaled;
__add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake);
fence_get(f);
- amdgpu_fence_schedule_check(ring);
+ if (!timer_pending(&ring->fence_drv.fallback_timer))
+ amdgpu_fence_schedule_fallback(ring);
FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx);
return true;
}