drm/scheduler: Simplify spsc_queue_count check in drm_sched_entity_select_rq
authorNathan Chancellor <natechancellor@gmail.com>
Tue, 2 Oct 2018 06:41:24 +0000 (23:41 -0700)
committerAlex Deucher <alexander.deucher@amd.com>
Tue, 9 Oct 2018 22:06:00 +0000 (17:06 -0500)
Clang generates a warning when it sees a logical not followed by a
conditional operator like ==, >, or <.

drivers/gpu/drm/scheduler/sched_entity.c:470:6: warning: logical not is
only applied to the left hand side of this comparison
[-Wlogical-not-parentheses]
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^                                     ~~
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
after the '!' to evaluate the comparison first
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
             (                                        )
drivers/gpu/drm/scheduler/sched_entity.c:470:6: note: add parentheses
around left hand side expression to silence this warning
        if (!spsc_queue_count(&entity->job_queue) == 0 ||
            ^
            (                                    )
1 warning generated.

It assumes the author might have made a mistake in their logic:

if (!a == b) -> if (!(a == b))

Sometimes that is the case; other times, it's just a super convoluted
way of saying 'if (a)' when b = 0:

if (!1 == 0) -> if (0 == 0) -> if (true)

Alternatively:

if (!1 == 0) -> if (!!1) -> if (1)

Simplify this comparison so that Clang doesn't complain.

Fixes: 35e160e781a0 ("drm/scheduler: change entities rq even earlier")
Signed-off-by: Nathan Chancellor <natechancellor@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/scheduler/sched_entity.c

index 4e5e95c0cab544805d03502d09041743bc57089a..3e22a54a99c25b52c62ece421596695faf3d3489 100644 (file)
@@ -467,8 +467,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
        struct dma_fence *fence;
        struct drm_sched_rq *rq;
 
-       if (!spsc_queue_count(&entity->job_queue) == 0 ||
-           entity->num_rq_list <= 1)
+       if (spsc_queue_count(&entity->job_queue) || entity->num_rq_list <= 1)
                return;
 
        fence = READ_ONCE(entity->last_scheduled);