* system components. Generally order 0 allocations should be preferred since
* order 0 does not cause fragmentation in the page allocator. Larger objects
* be problematic to put into order 0 slabs because there may be too much
- * unused space left. We go to a higher order if more than 1/8th of the slab
+ * unused space left. We go to a higher order if more than 1/16th of the slab
* would be wasted.
*
* In order to reach satisfactory performance we must ensure that a minimum
if (!min_objects)
min_objects = 4 * (fls(nr_cpu_ids) + 1);
while (min_objects > 1) {
- fraction = 8;
+ fraction = 16;
while (fraction >= 4) {
order = slab_order(size, min_objects,
slub_max_order, fraction);