u_char * fixed_screen_cpu;
dma_addr_t fixed_screen_dma;
+ int (*init)(struct platform_device*);
+ int (*exit)(struct platform_device*);
+
void (*lcd_power)(int);
void (*backlight_power)(int);
};
info->fix.smem_start = fbi->screen_dma;
}
+ if (pdata->init) {
+ ret = pdata->init(fbi->pdev);
+ if (ret)
+ goto failed_platform_init;
+ }
+
/*
* This makes sure that our colour bitfield
* descriptors are correctly initialised.
failed_register:
fb_dealloc_cmap(&info->cmap);
failed_cmap:
+ if (pdata->exit)
+ pdata->exit(fbi->pdev);
+failed_platform_init:
if (!pdata->fixed_screen_cpu)
dma_free_writecombine(&pdev->dev,fbi->map_size,fbi->map_cpu,
fbi->map_dma);
static int __devexit imxfb_remove(struct platform_device *pdev)
{
+ struct imx_fb_platform_data *pdata;
struct fb_info *info = platform_get_drvdata(pdev);
struct imxfb_info *fbi = info->par;
struct resource *res;
unregister_framebuffer(info);
+ pdata = pdev->dev.platform_data;
+ if (pdata->exit)
+ pdata->exit(fbi->pdev);
+
fb_dealloc_cmap(&info->cmap);
kfree(info->pseudo_palette);
framebuffer_release(info);